SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-31-10, 05:01 PM   #1
CM_Beagle
Nub
 
Join Date: Sep 2009
Posts: 4
Downloads: 57
Uploads: 0
Default Naval Sims for Console, Thoughts?

I'm looking for some input on the thought of doing a Naval Combat simulation for a gaming console (ie XBox, PS). The reasoning behind this is to counter two of the biggest problems I faced when I worked in gaming. The first of which is it provides a known system to develop for. I can't remember how many times I would get emails (small company, lots of hats) from customers complaining that they were getting single digit frames per second. A lot of people weren't even certain of how much RAM they had, didn't know where to find that information, and let's not even go into the video card issue. In contrast having a known fixed console to develop for does ensure that if it works well on an XBox at development there are extremely good odds it will work well on the user end. The other issue revolved around piracy, it seemed as soon as a new product shipped within a week of the first customers receiving it, a quick search online would find it listed on various torrent sites. Revenue dropped to piracy to the point that I found it more lucrative to go back to wrenching and welding (hence the CM as part of my user name, Construction Mechanic).

The other thing that brought me to realizing that such a simulation could be possible is getting back into Falcon 4 recently. Since virtually all of the cockpit controls are mouse controllable, there is not a need for a lot of key strokes, and I simply control the mouse with one of the hats on my HOTAS setup. Instead of assigning various key commands to different interactions by using interactive switches/buttons conforming to real life controls, one could conceivably control a sim with something as simple as an XBox controller. Navigation from station to station would have to be accomplished by moving throughout the sim, no "warping" from nav table to radio room.

Right now all I'm looking for is simply some feedback as to whether or not people would be open to a Naval Sim on a platform such as XBox. Currently I'm using the term Naval Sim, primarily because though I am a big fan of Sub Sims, I also have an interest in surface warfare. In addition to answering yes you would be open to it or no you don't like the idea, give me some feedback as to why. I realize asking for opinions on an internet forum is like opening a can of worms bigger than the can that USMC mashed potato powder came in; however, I've been around these forums for some time (not active for many years though, and under a different username which I forgot) and most of the people around here seem to be level headed, if not under sea level.
CM_Beagle is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.