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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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Are there any addons that add rooms?
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#2 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Yes there is, just look in the sh4 mods... still WIP tho.
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Task Force industries "Taking control of the world, one mind at a time" |
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#3 |
Rear Admiral
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TMO 1.9 adds a Capt. quarters...really has no use, more a rework SH3 model, but it's an extra room. Frankly, I'll put my misc key back to the cam as I never go in this room.
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#4 |
Navy Seal
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I like the captains quarters, since you can roam a little.Like in RL most of the time the Captain(me in this case) did not hang out on bridge or in con tower, con room all the time, may go to the bridge at different times or when called but usually hung out in the wardroom or his quarters, well most captains.Sort how you prefer it when your boss is not standing over your shoulder.Also, it is fun to be in the bunk then when radar contact or visual is made, "rush" through the hatch, into the control room, into conning tower and to the bridge if need to, really adds to it, so for me it does have some use.True its imported from the uboat but duci made it work pretty well.
Hopefully some of the other extra space projects like captains quarters, officers quarters and wardroom will be finished soon, would be great. Hopefully, UBI will straigten out the SH 5 debacle that is brewing with DRM and SH 5 will do well so SH 6 will have details like a fully modeled sub, but fleetboats and hopefully all the classes.Can hope ![]() |
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#5 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Any Captains quarters, etc for 1,4?
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#6 |
Navy Seal
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Only mod i know for the US side that has a captains quarters is TMO 1.9
which is only for SH V 1.5(the u boat add on, also has the patch to bring game up to 1.5) |
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