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Old 01-28-10, 11:14 PM   #1
THE_MASK
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Default Marean M speaks about modding SH5 28/01/2010

Quote from Marean M (DEV Ubisoft Romania)
http://www.subsim.com/radioroom/showthread.php?t=160899

"You can transform the entire content of the game to your liking and it will still work.

You can mod the dynamic campaign, the missions, objectives, ships (AI <yes, for the first time>, characteristics, textures), crew (AI, dialogs <including sounds>, abilities, appearance), game commands, the interface, keyboard layout, graphic shaders.

You'll have the old tools (Mission Editor) plus some new ones, we hope you'll enjoy. That's exactly the same tools the team used to create the game in the first place.

The game is even more mod-able than SH3 and SH4. The entire team has gone to great lengths to give you an open ground to work your magic, so the end result is a game you enjoy, a game that can proudly sit in the hall of fame of submarine simulations, a game that sets a new standard for submarine games to come.

regards,
M. "
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Old 01-28-10, 11:16 PM   #2
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sounds good. But not to bring it up again. The DRM pretty much spashes it to peices... and modders cant mod if they wont buy the game...
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Old 01-28-10, 11:21 PM   #3
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Quote:
Originally Posted by Task Force View Post
sounds good. But not to bring it up again. The DRM pretty much spashes it to peices... and modders cant mod if they wont buy the game...
That is true , i put this on a seperate thread because i thought it was important news anyway LOL .
I still wont be buying it with the OSP (DRM) .

Last edited by THE_MASK; 01-28-10 at 11:38 PM.
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Old 01-28-10, 11:24 PM   #4
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Lol, yea... But ya know what, maby that will bring in a whole new group of new modders to fill in for the ones who didnt upgrade!

"whistles the always look on the bright side of life tune from monty python."
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Old 01-28-10, 11:24 PM   #5
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Finally, very good news!

Quote:
Originally Posted by Task Force View Post
modders cant mod if they wont buy the game...
I did not see any member or retired members of the GWX Team saying he would boycott SHV.
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Old 01-28-10, 11:30 PM   #6
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Quote:
You'll have the old tools (Mission Editor) plus some new ones, we hope you'll enjoy. That's exactly the same tools the team used to create the game in the first place.
If thats true, then you'll see a whole new crop of modders. Im picturing something like a TES construction kit for Oblivion, or the GECK for Fallout 3. Those games have tons of mods and modders. So, if it is along the same vain, then you'll have more mods then you'll know what to do with.

Hmm Mod soup........
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Old 01-29-10, 12:35 AM   #7
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Since I'm not going to purchase the game while DRM is in place I couldn't give a hoot about modding!!
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Old 01-29-10, 02:29 AM   #8
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Quote:
Originally Posted by Ducimus View Post
If thats true, then you'll see a whole new crop of modders. Im picturing something like a TES construction kit for Oblivion, or the GECK for Fallout 3. Those games have tons of mods and modders. So, if it is along the same vain, then you'll have more mods then you'll know what to do with.

Hmm Mod soup........
Good point actually - many thought (think) that SH3 was mod soup (dunno about SH4), so just imagine what it's gonna be like if SH5 modders are empowered with new tools! "Can someone pls explain why my game is crashing - I only have 752 mods installed, so it should be stable?!"

It's great that the game is (allegedly) more moddable than SH3 and SH4 and it's great that the devs have included some mod development tools, but IMHO mod control is gonna be a real b!tch!
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Old 01-29-10, 02:49 AM   #9
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Quote:
Originally Posted by JScones View Post
Good point actually - many thought (think) that SH3 was mod soup (dunno about SH4), so just imagine what it's gonna be like if SH5 modders are empowered with new tools! "Can someone pls explain why my game is crashing - I only have 752 mods installed, so it should be stable?!"

It's great that the game is (allegedly) more moddable than SH3 and SH4 and it's great that the devs have included some mod development tools, but IMHO mod control is gonna be a real b!tch!
lol...yeah...we are in a world of hurt - too many mods!!!
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Old 01-29-10, 02:54 AM   #10
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It's great how you guys can find a negative spin on everything!
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Old 01-29-10, 03:20 AM   #11
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Well, he didn't said a word about adding or altering the models.

Hey, just wanted to find some negative thing to report.
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Old 01-29-10, 03:23 AM   #12
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Quote:
Originally Posted by Méo View Post
I did not see any member or retired members of the GWX Team saying he would boycott SHV.
Then you are obviously not looking hard enough.

Quote:
Originally Posted by McBeck View Post
lol...yeah...we are in a world of hurt - too many mods!!!
Quote:
Originally Posted by Boris View Post
It's great how you guys can find a negative spin on everything!
You guys laugh now.

Don't get me wrong, accessibility to modding can only be a good thing, but it will get messy - just go over to the SH3 modding forums and see how many people are posting JSGME screenshots asking for advice on why their games are crashing. That's not negative, that's fact.

Quite a while ago someone came up with an ambitious plan to build a mod database that would be used to record mods, compatibilities and so on. Way over the top at the time...but maybe something for re-consideration once the lay of the land is known...
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Old 01-29-10, 03:36 AM   #13
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If somebody is offering the car - with key and handbrake depending on seller after purchase... who cares if seats and wheals are mod-able ?
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Old 01-29-10, 03:40 AM   #14
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Quote:
Originally Posted by JScones View Post
Then you are obviously not looking hard enough.



You guys laugh now.

Don't get me wrong, accessibility to modding can only be a good thing, but it will get messy - just go over to the SH3 modding forums and see how many people are posting JSGME screenshots asking for advice on why their games are crashing. That's not negative, that's fact.

Quite a while ago someone came up with an ambitious plan to build a mod database that would be used to record mods, compatibilities and so on. Way over the top at the time...but maybe something for re-consideration once the lay of the land is known...
Fair enough... but think how long subsim members have been petitioning for an SDK. Because this is pretty much what it sounds like. Considering this, I'm amazed at the lacklustre response to this news.
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Old 01-29-10, 03:41 AM   #15
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Quote:
Originally Posted by JScones View Post
Good point actually - many thought (think) that SH3 was mod soup (dunno about SH4), so just imagine what it's gonna be like if SH5 modders are empowered with new tools! "Can someone pls explain why my game is crashing - I only have 752 mods installed, so it should be stable?!"

It's great that the game is (allegedly) more moddable than SH3 and SH4 and it's great that the devs have included some mod development tools, but IMHO mod control is gonna be a real b!tch!
Mod control is always a bitch and it's IMO down to the user, not the modders, to only use mods that are compatible with each other. You only need two incompatible mods (not seven hundred!) to break a game. In fact you don't even need two mods - one bad mod alone will do it! This is why with any game I will only ever use a handful of good quality 'essential' mods. People who use seven hundred mods on a game only have themselves to blame when it goes tits up.

On topic: this sounds like good news, but I'm still hoping that the game plays fine without any mods at all.
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