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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
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Well, after a couple of years of playing off and on, I finally made it to May 1945. I was off the coast of Spain when we got the dispatch to surrender.
It was actually kind of sad watching port after port fall into "enemy" hands. Some fun things: I made it into Valletta and wiped out the defecting Italian warships. I sank the HMT Aquitane or Aquitarious or whatever it was. Found it in a convoy. I now want to start over in 1939 with "dead is dead". Before, I saved my games and would re-start if I died. I've got external cam turned on and auto TDC, but those are my only conceits. I may turn off external cam this time around, but I enjoy the scenery. Here are some things I have learned about SHIII: 1) Aircraft aren't so bad after all. If you have a radar detector, you can always get under water before them come in and get you. 2) Snorkles aren't so great. They make you blind to radar, so aircraft come along and blow you up because they see your snorkle. Better to just sail on the surface so your radar detector works. 3) Don't be afraid of escorts. Originally, I tried to play the game "realistically", ignoring the escorts and firing all my torpedoes at big ships in convoys, and then trying to go deep and evade. I'd say in game you can only successfully evade maybe 30% of the time. In calm seas with more than one escort, you can forget about getting away. With three or more escorts, you are done for. You just can't move fast enough under water to get away. So I quit trying. I would launch my foreward tubes at convoy ships, and save my rear tubes for escorts. Acoustic torpedoes are AWESOME. But even without them I got pretty good at nailing circling escorts. My favorite trick was to run very noisy, ping the sonar, etc, and get an escort to chase me. If they are stupid, the run in a straight line for you, and then you just point your ass straight at them 180 degrees and fire a magnetic torpedo under them at 500m range. They are toast. If the escort is smarter and comes after you zig-zagging, then wait until they are almost on top of you and drop a noisemaker. The escort will usually reverse engines and hover over the noisemaker. When they stop, fire a magnetic torp under them as above. I actually started to make it a habit to take out the escorts first, and then use whatever was left over on the convoy. If the Germans had gone into the war with Type XXI's and acoustic torpedoes they would have ruled the seas. Steve |
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#2 |
Let's Sink Sumptin' !
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Congrats on making to the bitter end.
![]() If both worked as perfectly in real life as they do in the game --maybe. Like the American B-29 Superfortress, the Type XXI had it share of bugs. It's interesting to note that perhaps with more hope than sense, Germany had more than 1,900 Type XXI and Type XXIII submarines under construction or on order on the last day of the European war. |
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#3 |
Seaman
![]() Join Date: Dec 2009
Posts: 32
Downloads: 23
Uploads: 0
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Can I scuttle my little boat?
Don't really want to hand her over to the Tommies to die as material of damn experiment... ![]() |
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#4 |
Swabbie
![]() Join Date: Jan 2010
Posts: 11
Downloads: 7
Uploads: 0
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Congratz, maillemaker
![]() Yeah, when I'm approaching the convoy I do the same thing, my first target is the escort because if I don't sink them, they're gonna sink me ![]() In my almost 4 years of playing SH3 I never managed to complete the campaign ![]() ![]() |
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#5 |
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
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One thing that annoyed me is that nothing really happens when the war ends.
I figured there would be a movie or something, or when you pulled into port there would be enemy troops waiting to "take you in" or something. But no, I sailed back into Lorient and the band was still playing like always. Exited patrol and the game just goes back to the main menu. Nothing. Steve |
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#6 |
中国水兵
![]() Join Date: Jan 2009
Location: Down deep avoiding drm attacks
Posts: 284
Downloads: 33
Uploads: 0
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After 6 years never got past mid 44
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#7 |
Samurai Navy
![]() Join Date: Aug 2008
Location: on the Atlantic Ocean
Posts: 559
Downloads: 10
Uploads: 0
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Glad to hear it. As you go DID, pick your battles. Going headlong into combat without a proper strategy and exit plan will get you killed or your valued crew killed. I always try to bring my crew home sound and safe.
![]() PS: acoustic homing torps are indeed the best.
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DID, no cheats, no shortcuts, no non-historic equipment deviations. Boat and crew safety is integral with my immersion style! Follow the historic events during your patrol: http://www.uboat.net/today.html |
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#8 |
Navy Seal
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Just started playing SH3 this month and am on my third campaign. I scuttled the first two due to human error. Haven't any experience yet with the game, but I do know that opening fire on a destroyer in the straits south of Scapa Flow results in an unhealthy number of depth charges being dumped on my head. I did manage to hug the floor long enough to convince the destroyers (four of them total) that they'd done their job, but man that was a long scary wait.
![]() Grats on the completion of your campaign, maillemaker. |
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#9 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Congratahoochies Millimakar!
Interesting tactics. ![]()
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#10 | |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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![]() Quote:
![]() There's like 50m of water there, and I'm now running silent some 2-3m from the bottom, with 4 DDs camping up top throwing copious amounts of ash cans at me. Needless to say I only survived because it's still early 1940 and they're not that good just yet! But oh man, that was the longest night of horrors indeed ![]() Gotta love GWX3. ![]() PS. Congrats maillemaker for a job well done! Now get off yer butt and buy those Engländers a beer for saving you ![]() |
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#11 | |
Navy Seal
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![]() One thing I can say about the encounter... aside from "I learned a valuable lesson about clicking Engage Target when I really want to Proceed as ordered", is that it gave me plenty of time to admire the work that has gone into this sim. Love those searchlights! |
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#12 | |
Samurai Navy
![]() Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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![]() But nah, what I usually do is lay in the (sea)weeds in my tiny duck and try to catch whatever small craft comes my way... |
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#13 |
Bosun
![]() Join Date: Nov 2009
Location: in the desert yo
Posts: 63
Downloads: 32
Uploads: 0
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ahaha job well done mate, i kinda expected a video at the end as well too, shame they didn't put one in.
but you CAN scuttle your sub, just that you're going down wiv it haha
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#14 |
Chief of the Boat
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Congratulations Kaleun...I'm sure the loved ones of your crew will be extremely grateful
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#15 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
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You know....
"War, war never changes" (fallout 3) we read.. "War, war never stops" (Subsim) So, get on your boat and patrol! ![]() |
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