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Old 01-10-10, 10:04 PM   #1
RickR
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Default Torpodoes range

Can someone tell me the range of Type I and Type II torpodoes, in meters, using GWX 3.0?


There is something in the SH3 manual but it is not making sense...

Regards,
Rick
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Old 01-10-10, 10:30 PM   #2
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Hello!

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Originally Posted by RickR View Post
Can someone tell me the range of Type I and Type II torpodoes, in meters, using GWX 3.0?


There is something in the SH3 manual but it is not making sense...

Regards,
Rick
Range for TI is depends on speed and distans but "normally" running at least 6500 meters.TII or later TIII 5000 m.The settings for TI is slow,medium.faster And can be used in manual targeting,one thing I prefer....
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Old 01-10-10, 11:06 PM   #3
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Speed: 44-40-30 knots
Range: 5-7.5-12.5km

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Old 01-11-10, 12:48 AM   #4
RickR
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"Type I 6500 meters. Type II or TIII 5000 m."

"Speed: 44-40-30 knots"
"Range: 5-7,5-12.5km"

Great! Thanks! OK, so rule of thumb would be 5000m, always try to get within 5000m. Got it! Thanks!

Rick
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Old 01-11-10, 06:28 AM   #5
unterseemann
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within 5000m !?! Yes i think you are right... But if you want to hit anything get within 1500m-2000m is better
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Old 01-12-10, 03:44 AM   #6
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Being able to take shots against stationary targets at 10km is nice, and long shots against convoys can also be attractive: you might not feel like playing with their escorts, and even f you miss your intended target you have a decfent chance of hitting something.

In many other situations the longer range of the atmospheric torpedos is quite useless though, especially against manoeverable targets... they will literally see it coming from miles away and evade.
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Old 01-12-10, 05:14 PM   #7
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True!

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Being able to take shots against stationary targets at 10km is nice, and long shots against convoys can also be attractive: you might not feel like playing with their escorts, and even f you miss your intended target you have a decfent chance of hitting something.

In many other situations the longer range of the atmospheric torpedos is quite useless though, especially against manoeverable targets... they will literally see it coming from miles away and evade.
TI motor steam,well in night I´ts ok,but the electric take more GRT in extension of the shoot
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Old 01-12-10, 10:11 PM   #8
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In many other situations the longer range of the atmospheric torpedos is quite useless though, especially against manoeverable targets... they will literally see it coming from miles away and evade.
Does the mod that changes the torpedoe wake effect the range at which the torpedoe can be spotted, or is the mod just eye candy?
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Old 01-13-10, 05:23 AM   #9
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Does the mod that changes the torpedoe wake effect the range at which the torpedoe can be spotted, or is the mod just eye candy?
Or other torp. have steam engine,and this is not eye candy,I´ts real, obviously in the game so yes this is stream of heat pollution from the engine
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