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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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Article delving into the "why" of the game never going gold. It was so close, several times, only to be held back for a couple more tweaks, a few more changes. How a combination of perfectionism and simply having too much money killed what could have been great:
http://www.wired.com/magazine/2009/1...ke_nukem/all/1 Aparently a completed (though perhaps rough around the edges) copy was shown to Take-Two, their publisher. It fell through when 3DR asked for more money and not all of it was granted. A complete, much anticipated title, that was shaping up to be, perhaps, one of the best... down the drain 'cause the 20 million they blew on it wasn't enough. So close... what a damn shame. ![]()
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Contritium praecedit superbia. |
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