SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-16-09, 11:39 PM   #1
vonce1
A-ganger
 
Join Date: Dec 2001
Location: So. California
Posts: 79
Downloads: 29
Uploads: 0
Default gyro & persicope question

Hello Captains,

I have a question which I don't seem to be able to find answered anywhere.

In SH3 (and in SH4 U-Boot expansion on German boats which I bought today and installed) the periscope movement is linked to gyroangle readout; so you can quickly fire to direction where you aim the scope. In SH4, US subs don't have the gyro linked - is it a historical detail, or is it by design of the SH4 game?

I like the gyro linked to scope for those moments when I need quick firing solution at short distance for instance (..I usually aim slightly in front of moving target's bow and easily score a hit without need to input speed, AOB and distance). In SH4, in such a short distance - short decision time situations, I aim with the whole boat (with scope reset to zero bearing..takes however much longer to rotate the whole sub then to rotate the scope though..

Am I missing something? Thanks for info.
vonce1 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.