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Old 12-04-09, 09:19 AM   #1
JU_88
Silent Hunter
 
Join Date: Jan 2006
Location: UK
Posts: 3,803
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Default ALERT! Major SHV Update, info screens & Video!!

At the Ubi forums: woohoo!
linky.
http://forums.ubi.com/eve/forums/a/t...7/m/1801021018


NEW VIDEO HERE!! (3d engine Demo)
http://videos.uk.ubi.com/index.php?video=9w40cuh7



Quote:
Scene polygon count was increased
- A large harbor with U-boats and ships present will have around 3.5 million polygons

Ship polygon count was increased
- Civilian ships - around 25k polygons
- Small and medium warships – 27-30k polygons
- Large warships – 45k-60k polygons

Ship detail improvements
- Added 1024x1024 textures
- The “normal” texture will be more detailed
- Two “diffuse” textures applied
- Weapons detail has been increased with 20% (compared with Silent Hunter 4)

U-boat model improvements
- Fully modeled and accessible interior
- Model exterior has a polygon count of roughly 2 million polygons
- Model exterior and textures are improved by 70% (compared with Silent Hunter 4)

Environment improvements
- Dynamic weather simulation, depending on climate zone, sea and season
- Ships, buildings, terrain, vegetation and precipitations change depending on season
- Illumination and colors depend on season/sea type
- Interior and exterior High Dynamic Range lighting
- Extensive color correction filters are applied for atmosphere tuning
- Volumetric clouds and light rays
- Harbors mimic real harbors in shape

Water improvements
- Realistic look
- Realistic water movement depending on weather conditions
- 3D water deformation
- Shore waves

But that’s not all. You don’t have to take our word on these; you can see for your own eyes some of the visual improvements in these brand new in-game screenshots: (see link)


Improved rendering distance

Water and sky

Atmosphere and FPS view

Terrain and ship models

Visual effects and water

Ship model & detail

Atmosphere

Atmosphere and rendering distance

This one doesn’t have any name, but… it’s from SH5

Last edited by JU_88; 12-04-09 at 09:58 AM.
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