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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Mate
![]() Join Date: Apr 2005
Location: Montreal, Canada
Posts: 55
Downloads: 4
Uploads: 0
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I have been playing my GWX 3 campaign with WSM 3.0beta and the only problem is when I dock my ship doesnt remain in port the usual minimum of 2 weeks the uboats do and this makes it somewhat unrealistic. I went into the basic.cfg and changed it from 1 to 14 but it still doesnt work...any other files i need to edit??
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#2 |
Eternal Patrol
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The easiest way is to use SH3 Commander. It works externally, so it doesn't interfere with any mods, and it allows you to control a great many of the game's parameters.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Lieutenant
![]() Join Date: Mar 2009
Location: Dry docks of Los Angeles, CA
Posts: 250
Downloads: 46
Uploads: 0
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Remember that even if you change the number of days with SH3 Commander, you still need to remember that you will stay an extra day per % of hull damage and for any changes to your boat.
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#4 | |
Mate
![]() Join Date: Apr 2005
Location: Montreal, Canada
Posts: 55
Downloads: 4
Uploads: 0
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#5 |
Eternal Patrol
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I keep SH3 Commander set to Randomize, so I never know what I'm going to get. I've spent the better part of a month in base, and I had a type II turned around and out at sea in as little as five days, which was a pleasant surprise.
__________________
“Never do anything you can't take back.” —Rocky Russo |
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