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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2008
Posts: 41
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Posible?
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#2 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
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it should be fantastic!!
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#3 |
Officer
![]() Join Date: Jul 2007
Location: Sydney, Australia
Posts: 241
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Fantastic idea for a mod
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#4 |
Navy Dude
![]() Join Date: Jul 2008
Location: ITALY
Posts: 170
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..but the game should be more realistic
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#5 |
Seaman
![]() Join Date: Mar 2008
Posts: 41
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Remember the Komsomolets disaster: http://www.citygroup.asia/focus/Sovi...0Komsomolets/#
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#6 |
Chief of the Boat
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Wasn't aware there were that many internal fires.....thought it was mainly flooding and chlorine gas
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#7 |
Lucky Jack
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Small electrical fires perhaps? Fizzling wires. One fleet boat(do not remember the name) had a vicious fire in maneuvering. Took out the entire electrical board. But, this is neither here nor there in the uboat section. A small fire would be cool I guess. The only thing with fire in both games, it does not cause secondary damage. Life would be much different if fire would cause secondary damage on vessels.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Planesman
![]() Join Date: Mar 2007
Posts: 197
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Das Boot had an electrical fire during the time they were being DCed after attacking the convoy if I remember rightly.
Would be interesting to have a fire break out and have it knock out certain systems like the TDC or have it so you can't emergency surface, something like that maybe? Not have an actual fire, but just simulate it's effects. It'd probably be best to have a message come up. "Fire in the **boat compartment**!" "**Ship system** Has been damaged!" I suppose you can treat it like an isolated flooding...And the fire would eat up oxygen. ![]() ![]() |
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#9 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Sh1 had fire in compartments, not very frequent but it was nice, also visible in the damage screen.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#10 |
Commodore
![]() Join Date: Apr 2005
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Hi!
FWIW, Hans Goebeler recounts two electrical fires on U-505 in his memoir, Steel Boat, Iron Hearts. The fires were apparently due to faults in the main electrical switchboard, and were put out in a few minutes using CO2 fire extinguishers. The smoke was then evacuated by running the diesels with their air intakes set to draw air from inside the U-boat. Pablo
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"...far better it is to dare mighty things, to win glorious triumphs even though checkered by failure, than to rank with those poor spirits who neither enjoy much nor suffer much, because they live in the gray twilight that knows neither victory nor defeat." - Theodore Roosevelt, speech before the Hamilton Club, Chicago, April 10, 1899 |
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#11 |
Seaman
![]() Join Date: Mar 2008
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Fire in the sub of the submarine films:
-Das Boot -Crimson Tide -U-571... VS real life: -Komsomolets -K-19 http://en.wikipedia.org/wiki/Soviet_submarine_K-19#Fire -Kursk (fire and explosions) -HMS Sidon (P259) http://en.wikipedia.org/wiki/HMS_Sidon_(P259) Last edited by Aleksandar the Great; 05-03-09 at 04:23 AM. |
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#12 | |
Chief of the Boat
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#13 |
Lucky Jack
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So SH1 the player actually had secondary damage from fire? If SH3/4 had secondary damage as part of the make up, it would be a whole different ballgame.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
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We are currently working on a mod which has the result of a fire as one of the random scenarios of accidents, injuries and disabilities occurring on patrol. It does not, however, have the actual animation of the event.
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#15 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
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It seems to me, using the proper scripting, that SH3 Commander would be a perfect tool for enabling such a feature. It already has the "simulate malfunctions and sabotage" function. I'm sure a bit of tweaking could add fire damage as well.
What do you think, Jaesen? ![]()
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Still sailing the high seas, hunting convoys with those who join me. |
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