![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
|
[TEC] Has anyone else created a fictional boat?
Hi!
Just thought if someone else has also created his own 100 % fictional boat to the game, i.e. boat without a history? I don't know how but few days ago I got idea it could be fun to play with a boat with no real life counterpart. So, after editing submarine roster a bit, USS Pointer (SS-215) was launched. (Yep, I borrowed the ID number from Growler.) Before first patrol in May 1942 I was a little bit sceptic if I would like that fictional boat at all. However, after few days on patrol, I have to say it's quite fun to play that way. With Porpoise, Haddock, Gabilan or other "real life boats" I often found myself thinking RL history of the boat when playing. With my very limited skills I can't build a mod for a release, but my hint is free... Maybe someone would like to get Eel or Walrus to the game... ![]() Greetings, -RC- |
![]() |
![]() |
![]() |
#2 |
Loader
![]() Join Date: Nov 2007
Posts: 88
Downloads: 12
Uploads: 0
|
![]()
Yeah, I've sort of had that same problem; I've been reading US Submarine Operations in World War II by Theodore Roscoe, and I can't help but think of my ship's actual patrol history. So when I got a new boat (Gato), I decided to rename it to a pet name of mines, and started creating a little of my own history
![]() |
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
i think the pink operation peticoat might be fun.
another swap to make is i vote for replacing the flying dutchman with hugh hefners playboy yacht including the babes ![]() |
![]() |
![]() |
#4 | |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
|
![]()
Webster said:
Quote:
What can I say but... ![]() -RC- |
|
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
Posts: 4,171
Downloads: 141
Uploads: 10
|
![]() |
![]() |
![]() |
![]() |
#6 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
|
![]()
The 'Akakazi' (Bungo Pete) patrol in 'Single Missions' in either TMO or RSRDC use the USS Nerka from 'Run Silent Run Deep' movie (CO: Clark Gable, XO: Burt Lancaster). It can be done; I just haven't figured out how.
I would like to change my sub's name/number since I always seem to get either the GATO or BALAO when I get a new sub. What files do I need to change to make this simple swap?
__________________
![]() |
![]() |
![]() |
![]() |
#7 | |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
|
![]()
Hello Rodger Dodger!
I suppose you mean you always get trasfer to USS Gato or USS Balao. (Not that you are always transferred to Gato- or Balao-class boat...) First thing I want to say is that I don't know how to change boat's name/ID number after transfer, i.e. in the middle of your career. What you can do is to limit the possibilities of transfer to the boats you would like to have, even so that there will be just one possibility per class. But as I said, this have to be done before you get your transfer. To delete or add boats to roster, go: Silent Hunter/Data/Roster/American/Submarine and choose the type you want to edit. For example by opening SSBalao you should find a list like this: Quote:
You see unit 1 on the list, USS Tigerfish (SS-354), that's my creation (ID number taken from Eel which was launched but never completed in real life). Your unit list would be a bit different with stock game boats listed on. By notepad you can edit the list as you like. Three important notes! Units on the list have to be numbered in a clear row as [Unit 1], [Unit 2], [Unit 3] and so on, without any flaws or "jump overs" - otherwise the game doesn't understand it right. Be also precise with DOC and DOD values (first and last dates you can have that specific boat). And if you are using any mods with roster folder, be sure you make changes in the right place. (I use to edit both original and mod files as I'm not 100 % sure about Vista.) And that's it. Easy to do, harder to explain. If you run into problems or found errors in notes I gave, don't hesitate to report/ask help. Greetings, -RC- |
|
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Feb 2005
Location: southlyon michigan
Posts: 897
Downloads: 781
Uploads: 35
|
![]()
ahoy my submarine right now is the uss starfish from hellcats of the navy with ronald reagan and i used the hull number of the real uss batfish
lt commander lare |
![]() |
![]() |
![]() |
#9 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]()
USS Thunder Fish
John Wayne in Operation Pacific ![]()
__________________
Active member of the 'Church of SH4'
|
![]() |
![]() |
![]() |
#10 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
|
![]()
That was the one where John Wayne figured out the faulty exploder/firing pin in the Mk14 torpedo by dropping the nose of the torpedo from a crane. Gee, we could have lost the war without that guy!
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#11 | |
Grey Wolf
![]() Join Date: Dec 2004
Location: Finland
Posts: 758
Downloads: 78
Uploads: 0
|
![]()
Clayton wrote:
Quote:
I have the film but lost intrest after first 20 minutes (silly start...) and didn't watch it to the end. But maybe it's getting better later. Have to take it on the list again. How about RSRD movie, someone has seen it for sure? Haven't been able to get a copy, just thinking is it any better? ![]() -RC- |
|
![]() |
![]() |
![]() |
#12 | |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
|
![]() Quote:
![]() Now I know where they get that silly Destroyer siren sound...
__________________
Active member of the 'Church of SH4'
|
|
![]() |
![]() |
![]() |
#13 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
|
![]() Quote:
![]() I finally had to break down and buy the DVD since I wore out my VHS tape from watching it so much. Did we get 'off thread' here, or what? ![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#14 |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
|
![]()
Back on track . . .
From SSGato.cfg: [UnitClass] ClassName=SSGato UnitType=200 AppearanceDate=19411101 DisappearanceDate=19721015 DisplayName=US Gato . . [Unit 1] Name=USS Drum (SS-228) DOC=19411101 DOD=19460216 Since the program seems to choose [Unit 1] when getting a new boat, I could just change the name to 'USS Nerka (SS-228)', right? Much apologies. Above, I said I always got the 'Gato', actually I usually get the 'Drum'. Could be because the 'Drum' is available two months earlier? [Unit 4] Name=USS Gato (SS-212) DOC=19411231 DOD=19600401 This is from My Documents\SH4\data\cfg\playersettings.cfg : (presently I'm on a Sargo Class) [PLAYER_SUBMARINE] PatrolArea=0 CrtYear=1942 CrtMonth=9 CrtDay=21 CrtHour=18 CrtMin=14 DeparturePointLong=13792344.000000 DeparturePointLat=-3862100.000000 DeparturePointHeading=352.689484 ClassName=SSSargo UnitName=USS Searaven (SS-196) Origin=American TextureName=data/Submarine/NSS_Sargo/NSS_Sargo_T01.tga LightmapTextureName=data/Submarine/NSS_Sargo/NSS_Sargo_O01.tga NormalmapTextureName=NULL Z01=data/objects/Conning_SalmonSargo_01 BLD=NULL M02=NULL M01=4_50_soclu A01=20mm_Twin_soclu H01=NSS_Hydrophone_Ball_02 H04=NSS_Hydrophone_Ball_02 H02=NULL R04=NSS_EarlySJ_Pclass01_Mount R02=NSS_LateSD O02=NSS_atack_periscop O03=NSS_obs_periscop O04=NSS_TBT_base MissionEntry1=data/Campaigns/Campaign/PatrolObjectives/Patrol Sulu Sea 04/Patrol Sulu Sea 04.mis What would happen if I choose to get a new boat (re-writing this file), then stop the game and change the 'UnitName' , and start the game up again? Anybody try this?
__________________
![]() |
![]() |
![]() |
![]() |
|
|