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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Apr 2009
Location: Warrington
Posts: 88
Downloads: 15
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I’m new to the simulation.
Got it 2 wks ago, I’ve got board of the easy settings and last night scored a couple of kills at reality over 70%. These are excellent:- The Hunt: An illustrated example of how to sink a ship Wazoo's Manual Charting & Targeting Tutorial Silent Hunter III Community Manual I would love to try to the AoB finder wheel, but I've clicked on as many links as I can find and none of them work. Can someone point me in the right direction please? Last edited by Sea Hawk; 04-09-09 at 03:53 PM. |
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#2 | |
Hellas
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you will find it here : http://hosted.filefront.com/joegrundman/ bye |
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#3 |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
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Might I suggest you make yourself one of these:
![]() ![]() You can find the files necessary to build it in this thread: http://www.subsim.com/radioroom/showthread.php?t=114351 You can find an *EXCELLENT* set of instructions, with examples, in this thread: http://www.subsim.com/radioroom/showthread.php?t=126824 I swear by my angriffscheibe.
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The U-Boat Commander of Love |
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#4 |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
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I also never leave port without my Angriffsscheibe!
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#5 |
Stowaway
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So it's easy to calculate AOB when you see ship icons on the map. I wonder how to calculate it without ship icons present ?
![]() This also concerns in calculating target speed using 3.15 min tactic :\ |
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#6 |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
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what do you mean? I just mark first bearing contact, wait 3.15, mark 2nd on the nav map, draw a line to get course, I check my wheel and change course to get sth near AOB 90, then you calculate AOB once again before shot. I play at 100% on NYGM
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#7 |
Stowaway
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In calculating speed you measure distance which you get BEFORE AND AFTER 3.15 min ant multiply it by ten. The thing is you see a ship icon on the map which helps you to do the markings. My point of question was how would you calculate the speed or AOB without seeing ship icons on the navigation map ?
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#8 |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
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I have Bearing Overlay 3.0. I raise the scope, I see the target-you can either use the stadimeter or mast height to get the range. E.g- small merchant 4500 meters, bearing-50 deg. You start the stopwatch and immediately go to navi map. You zoom enough to get nice precission and draw a like from the center of you sub to 4500 meters using Be.Overlay markings. Then you wait 3.15 and do the same. Now you have to connect those lines, I mean those "points" with a third line which gives you target course. That's the way how I do it.
![]() Last edited by kranz; 04-10-09 at 07:05 AM. |
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#9 | |
Stowaway
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I've found a thread about it here: http://www.subsim.com/radioroom/arch...p/t-79912.html but it is quite old already ? |
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#10 | |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
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and, yes, Bearing Overlay is old but I guess there is nothing better. |
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#11 | |
Stowaway
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Danke ![]() |
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#12 |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
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Dunno about dl section but if you don't find it PM me with your e-mail, I will send you the file.(it's quite small) To disable icons you have to turn off proper option in Realism settings.
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#13 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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In the game difficulty/realism settings just remove the checkmark from "Map Updates On" presumably, you'll be playing at 100%.
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#14 | |
Stowaway
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Left to get bearing overlay 3.0. I already feel small flames rising in my eyes from a thought I will get back on the hunt in a better shape ![]() |
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#15 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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It only has no impact on realism if you have GWX installed. I never thought that it was a particularly good idea to set it that way because I couldn't tell when someone said they play GWX at 100% if they meant they played with map updates on/off... but it is, what it is.
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