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#1 |
Officer
![]() Join Date: Apr 2005
Location: patrolling CN-69
Posts: 244
Downloads: 181
Uploads: 0
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Hi everybody,
i just started (24H ago) to use the mission editor, and i was making some additions to this single mission that comes with the Maya Class CA 1.2mod. I thought the basic mission was great but i didn't liked the abundance of small vessels and i wanted to make it more fun with heavier units for USA and some extra LC for JAPs... Here's my mission .MIS file, because i don't know why but it keeps crashing minutes after the mission start. It should be at the same time when a us dive bombers force comes from the north as it should be launched by the US task force carrier. It's just a supposition btw...and i thought to post here the mission file to see if somebody can help. And YES i checked the validate mission tool! ![]() Sorry i can't post attachements... Code:
[Mission] MissionType=0 MissionDataType=0 MultiMissionType=0 Year=1942 Month=6 Day=1 Hour=7 Minute=30 Fog=0 FogRand=0 Clouds=0 CloudsRand=0 Precip=0 PrecipRand=0 WindHeading=90 WindSpeed=12.000000 WindRand=0 WeatherRndInterval=5 SeaType=0 [Group 1] GroupName=Cruiser CommandUnitName= _JP CA Mogami#1 Category=0 RandStartRadius=0.000000 DeleteOnLastWaypoint=true EvolveFromEntryDate=false [Group 1.Unit 1] Name= _JP CA Mogami#1 Class=CAMogami Type=7 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451201 GameExitTime=0 EvolveFromEntryDate=false Long=17502954.000000 Lat=1829310.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-2.462462 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 NextWP=0 [Group 1.Unit 1.Waypoint 1] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17514708.000000 Lat=1844375.000000 Height=0.000000 [Group 1.Unit 1.Waypoint 2] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17521908.000000 Lat=1848502.000000 Height=0.000000 [Group 1.Unit 1.Waypoint 3] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17531158.000000 Lat=1849352.000000 Height=0.000000 [Group 1.Unit 1.Waypoint 4] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17547908.000000 Lat=1848302.000000 Height=0.000000 [Group 1.Unit 1.Waypoint 5] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17538008.000000 Lat=1832252.000000 Height=0.000000 [Group 1.Unit 1.Waypoint 6] Speed=15.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17500788.000000 Lat=1831232.000000 Height=0.000000 [Group 1.Unit 2] Name= _JP CL Naka#1 Class=CLNaka Type=6 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17504302.000000 Lat=1831010.875000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-28.048048 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 3] Name= _JP DD Mutsuki#1 Class=DDMutsuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17501946.000000 Lat=1825872.625000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-20.060061 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 4] Name= _JP DD Minekaze#1 Class=DDMinekaze Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17501266.000000 Lat=1830869.750000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-30.030029 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 5] Name= _JP DD Fubuki#1 Class=DDFubuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17505508.000000 Lat=1832479.500000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-10.150150 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 6] Name= _JP DD Fubuki#3 Class=DDFubuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17505940.000000 Lat=1833030.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-21.501501 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 7] Name= _JP DD Fubuki#2 Class=DDFubuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17505700.000000 Lat=1832730.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-57.777775 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 8] Name= _JP DD Minekaze#2 Class=DDMinekaze Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17499650.000000 Lat=1827810.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-30.030029 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 9] Name= _JP DD Mutsuki#2 Class=DDMutsuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17504740.000000 Lat=1827890.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-20.060061 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 10] Name= _JP CL Kuma#1 Class=CLKuma Type=6 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17503944.000000 Lat=1830540.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-8.708709 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 11] Name= _JP CA Takao#1 Class=CATakao Type=7 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451201 GameExitTime=0 EvolveFromEntryDate=false Long=17503550.000000 Lat=1830045.000000 Height=0.000000 Heading=38.610001 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-49.669670 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 12] Name= _JP DD Mutsuki#3 Class=DDMutsuki Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17506630.000000 Lat=1830240.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-20.060061 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 13] Name= _JP DD Minekaze#3 Class=DDMinekaze Type=4 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17502880.000000 Lat=1832720.000000 Height=0.000000 Heading=38.610008 Speed=20.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-30.030029 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 1.Unit 14] Name= _JP CA Furutaka#1 Class=CAFurutaka Type=7 Origin=Japan Side=2 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19421011 GameExitTime=0 EvolveFromEntryDate=false Long=17502470.000000 Lat=1828780.000000 Height=0.000000 Heading=38.610001 Speed=20.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-49.669670 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2] GroupName=US cruisers CommandUnitName= _US CL Cleveland#2 Category=0 RandStartRadius=0.000000 DeleteOnLastWaypoint=true EvolveFromEntryDate=false [Group 2.Unit 1] Name= _US CL Cleveland#2 Class=CLCleveland Type=6 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19420601 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17547730.000000 Lat=1843960.000000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-56.576576 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 NextWP=0 [Group 2.Unit 1.Waypoint 1] Speed=13.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17044010.000000 Lat=1909340.000000 Height=0.000000 [Group 2.Unit 1.Waypoint 2] Speed=13.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17052010.000000 Lat=2551340.000000 Height=0.000000 [Group 2.Unit 2] Name= _US DD Clemson#1 Class=DDClemson Type=4 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17543952.000000 Lat=1842012.750000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-49.669670 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 3] Name= _US DD Clemson#2 Class=DDClemson Type=4 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17552828.000000 Lat=1843273.875000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-26.186186 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 4] Name= _US DD Clemson#3 Class=DDClemson Type=4 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17550684.000000 Lat=1841120.500000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-23.483484 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 5] Name= _US DD Clemson#4 Class=DDClemson Type=4 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17546606.000000 Lat=1839483.000000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-36.276276 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 6] Name= _US DD Fletcher#1 Class=DDFletcher Type=4 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19420201 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17542312.000000 Lat=1844647.625000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-54.174175 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 7] Name= _US DD Fletcher#2 Class=DDFletcher Type=4 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19420201 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17542836.000000 Lat=1844566.500000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-9.189189 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 8] Name= _US DD Fletcher#3 Class=DDFletcher Type=4 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19420201 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17543278.000000 Lat=1844519.875000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-17.537539 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 9] Name= _US DD Fletcher#4 Class=DDFletcher Type=4 Origin=American Side=1 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19420201 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17541778.000000 Lat=1844717.375000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-22.942942 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 10] Name= _US BB Tennessee (Early War)#1 Class=BBTennesseeEarly Type=11 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19420901 GameExitTime=0 EvolveFromEntryDate=false Long=17548506.000000 Lat=1843855.125000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-25.285284 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 11] Name= _US CL Omaha#1 Class=CLOmaha Type=6 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17549282.000000 Lat=1843750.250000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-43.003002 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Group 2.Unit 12] Name= _US CA Northampton#1 Class=CANorthampton Type=7 Origin=American Side=0 Commander=0 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19420615 GameEntryTime=0 GameExitDate=19451231 GameExitTime=0 EvolveFromEntryDate=false Long=17546548.000000 Lat=1844110.125000 Height=0.000000 Heading=277.459503 Speed=13.000000 CrewRating=3 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-43.123123 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 [Unit 1] Name= _IJN CA Maya II#1 Class=CAMaya_II Type=200 Origin=Japan Side=2 Commander=1 CargoExt=-1 CargoInt=-1 CfgDate=19380101 DeleteOnLastWaypoint=true DockedShip=false GameEntryDate=19380101 GameEntryTime=0 GameExitDate=19451201 GameExitTime=0 EvolveFromEntryDate=false Long=17501948.000000 Lat=1828152.000000 Height=0.000000 Heading=31.233282 Speed=5.000000 CrewRating=4 DelayMin=0 ReportPosMin=-1 ReportPosProbability=100 SecondsUntilReport=-57.717716 HighPrioContact=false RandStartRadius=0.000000 TacticalUnit=false AvailStartDate=19380101 AvailEndDate=19451231 NextWP=0 [Unit 1.Waypoint 1] Speed=5.000000 Radius=0.000000 Loop=-1 LoopProbability=100 Long=17514448.000000 Lat=1844032.000000 Height=0.000000 [Objective 1] ObjName=Sink Warships Obj=2 ObjType=0 RenownAwarded=500 Tonnage=20000 TonnageType=2 [Trigger 1] TrigName=contact Type=1 Time=0 [Event 1] EventName=Contact Type=3 TriggersNo=1 Trigger1=contact Inst= _IJN CA Maya II#1 IntTarget=1 ErrorRadius=100.000000 [EditorParams] InitLongOff=-42660000.000000 InitLatOff=10737000.000000 ZoomIndex=0 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