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[HELP] Maya Intercept remaking
Hi everybody,
i just started (24H ago) to use the mission editor, and i was making some additions to this single mission that comes with the Maya Class CA 1.2mod. I thought the basic mission was great but i didn't liked the abundance of small vessels and i wanted to make it more fun with heavier units for USA and some extra LC for JAPs... Here's my mission .MIS file, because i don't know why but it keeps crashing minutes after the mission start. It should be at the same time when a us dive bombers force comes from the north as it should be launched by the US task force carrier. It's just a supposition btw...and i thought to post here the mission file to see if somebody can help. And YES i checked the validate mission tool! :DL Sorry i can't post attachements... Code:
[Mission] |
EDIT: Found the mistake.
Go to Mission/Events That is an Intelligence report that will show you on the map where the US Task Force is. It crashes when that report is generated. The reason it is crashing is the "Intstance Name" is set to the Maya. You are generating a contact report on yourself. Click the dropdown list and set to "US Cruisers" the group that you are suppose to generate a report for. It's a good idea not to name the trigger with the same name as the Event, sometimes causess confusion. Easiest way to change it is in the mission editor, but here is the info in the file you posted that is incorrect: [Event 1] EventName=Contact Type=3 TriggersNo=1 Trigger1=contact Inst= _IJN CA Maya II#1 IntTarget=1 ErrorRadius=100.000000 This is what it should be: [Event 1] EventName=Contact Type=3 TriggersNo=1 Trigger1=contact Inst=US cruisers IntTarget=1 ErrorRadius=100.000000 Peabody |
Thanks Peabody! Here the links:
Menu image, MIS file & TSR file :up: Btw it changed much as i tried to remake quite anything, but it's working now... I can't find the previous TSR... btw main difference remains only the dive bombers force that now has been replaced by a Tennessee BB (early war model). Previously there were 2 of'em but the result was all JAP cruisers sank except my Maya that manouvered better, i suppose. At last a torpedo struck my portside near the bow and engines stopped. Condemned...:dead: Now looks balanced but i still don't understand how to make all ships launch their torpedoes, without whom destroyers attack frontally bigger ships drowing fire from capitals, but no more...US destroyers also looked more precise as before being wiped out by JAP cruisers they managed to eliminate all enemy destroyers. They gave as well a screen for US capitals that eliminated my force. I thought to position two distinct groups of destroyers in line in front of each formation and separated minor groups aside but it didn't worked to make them attack in formation. They don't even keep it while navigating! I think it would be great to have coordinated torpedo attacks ;) |
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Peabody |
I did it now! Many thanks! really useful. I still have to understand clearly the editor mechanics. I could be helpful for some future mods or smth else ;)
I'll se what i can do to rewrite the mission... thanks again Peabody:up: |
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If you need any help with Mission Editor, I will help if I can. Peabody |
Very kind Peabody, thanks again. :up:
For now i'm inspecting the triggers to understand how to use them and improve mission "immersion", but i think i can handle it... I'm not a complete newbie to mission editing as well as modding. I use to do the same in IL2 and i started, even if later abandoned, a Medieval 2 mod. For now my only limit is a good collection of mods to be put together and make more missions... For example now i'm trying FOTRS because of the new ships included, but Maya isn't working. I have also a crash with the mission editor:dead: I will ask if i can and how get the new ships and no more. Main problem is that i'd like to make some surface units missions... |
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I made 5 ships and they were the first time I ever did any Modding, so I guess I made some mistakes in the UPC file. I know JMardlin fixed the Iowa so that should be ok, but the other only work in single missions not in Career, so maybe with something like FOTRS they may have a problem too. Peabody |
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