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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Aug 2008
Location: Lincoln NE Home of The Huskers
Posts: 97
Downloads: 272
Uploads: 0
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#2 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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Don't worry!
![]() Those are just scripted British subs and besides, it says in the manual they can't dive! Even if they do they can't fire torpedoes. Those are in the game for realism's sake. No navy complete without subs! They're just, IMHO, ASW trawlers that look like subs. ![]() |
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#3 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
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#4 | ||
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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![]() It's just the matter of placing the warhead of the torpedo inside that sub's conning tower! ![]() |
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Not to worry, they are harmless and not worth wasting a torpedo.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#6 |
Chief of the Boat
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The British S Class.
No AI torpedoes and sails surfaced. Take a closer look and check out her deck gun skills. ![]() |
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#7 |
Watch Officer
![]() Join Date: Jan 2007
Posts: 339
Downloads: 76
Uploads: 4
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Subs of the erra can't fire torps below a certain depth anyway, so you'd still be safe.
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#8 | |
Grey Wolf
![]() Join Date: Jul 2007
Location: LI NY
Posts: 964
Downloads: 13
Uploads: 0
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Quote:
Think I'll pass...... ![]() I have already had the pleasure. They sniped me from across the convoy with pinpoint accuracy. Ouch..
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#9 | ||
Electrician's Mate
![]() Join Date: Aug 2008
Location: Connecticut
Posts: 134
Downloads: 15
Uploads: 0
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#10 |
Gunner
![]() Join Date: Oct 2008
Location: St. James, Barbados
Posts: 99
Downloads: 24
Uploads: 0
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Something new's starting here too. Everytime I load a new patrol, the first message I get is "sonar destroyed, Sir!". Eh? I haven't even moved yet!!
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#11 | |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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#12 | |
Fleet Admiral
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#14 |
Ace of the Deep
![]() Join Date: Jan 2008
Location: Pacific Northwest United States
Posts: 1,146
Downloads: 41
Uploads: 2
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I think it has something to do with the "Late War Sensors" mod but I can't be any more specific due to my own war experience having progressed only as far as 1941.
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Still sailing the high seas, hunting convoys with those who join me. |
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#15 |
Chief of the Boat
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You should have the late war sensors mod enabled in preparation for upgrades as they become available.
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