SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-11-08, 02:04 PM   #1
StarLion45
Grey Wolf
 
Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
GWX 2.1

?!?





StarLion45 is offline   Reply With Quote
Old 10-11-08, 02:25 PM   #2
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

GWX made SH3 the way it should have been from the begining
melnibonian is offline   Reply With Quote
Old 10-11-08, 02:48 PM   #3
Kipparikalle
Samurai Navy
 
Join Date: Aug 2007
Location: Finland
Posts: 580
Downloads: 2
Uploads: 0
Default

And I wonder why the creators of the game didn't make the game like this
Lazyness?
Kipparikalle is offline   Reply With Quote
Old 10-11-08, 04:15 PM   #4
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Quote:
Originally Posted by Kipparikalle
And I wonder why the creators of the game didn't make the game like this
Lazyness?
I doubt that it was laziness on the creators part. They were probably pressured by Ubi to have the game ready for sale by the scheduled release date. As a result, a lot of stuff either didn't make it into the game or wasn't properly tested for bugs.
Murr44 is offline   Reply With Quote
Old 10-11-08, 05:00 PM   #5
Scape
Gunner
 
Join Date: Jul 2007
Location: Kanada
Posts: 92
Downloads: 57
Uploads: 0
Default

Wow, I love the fact that you can navigate by the stars in this.

http://www.tinkernut.com/archives/153

http://www.quietbay.net/Science/astronomy/nightsky/

I have a problem... I got 2.1 installed and started a career and all was hunky dory until my 1st convoy a month and a half in. Now when I try to load any saved games it goes from the not so long ago... screen (which takes forever to load) and then crashes to desktop. When I fire up the game and try a single encounter the game works fine and I can get my sub fix that way but what besides restarting the campaign from scratch do I need to do to get my game back? I'm really missing out on the dynamic campaign. Please help!

Last edited by Scape; 10-11-08 at 05:28 PM.
Scape is offline   Reply With Quote
Old 10-11-08, 05:43 PM   #6
StarLion45
Grey Wolf
 
Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
Hi there Scape

Hi Scape

Remember not to save the game more than 3-three times.
And not save the game close to ships,convoys etc in a radius of 50 km
Then the game crash to desktop.

GOOD LUCK
StarLion45 is offline   Reply With Quote
Old 10-11-08, 05:48 PM   #7
StarLion45
Grey Wolf
 
Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
By the way Scape

Hi again Scape.
You know this GWX with all of it wonderful mods , it's a huge file
You must be patience.
You can use the mod (if you use JSGME) called for
" Lite Harbor Traffic " if you want ,the mod is gonna speed up your load bar
a bit
StarLion45 is offline   Reply With Quote
Old 10-11-08, 06:39 PM   #8
Scape
Gunner
 
Join Date: Jul 2007
Location: Kanada
Posts: 92
Downloads: 57
Uploads: 0
Default

Thank you!

I thought lite traffic was by default in this version. Anyway I will try again... dam I didn't know about the three saves thing. Haven't played the game since 2.0 but I guess I never had to worry about that. I hear upgrading the cpu helps the load bar too Anyway. When do you save as a rule of thumb, top of the month? Last I need a good youtube tutorial on how to aim my shots. getting really rusty.
Scape is offline   Reply With Quote
Old 10-12-08, 04:56 AM   #9
meduza
Ace of the Deep
 
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
Default

Quote:
Originally Posted by Scape
dam I didn't know about the three saves thing.
You can save the game as many times as you like, as long as you do not save while submerged, or near any ship (as already mentioned).

Before I save the game, I dive, take a manual sound check, and if there's no propeller sound, I surface and save. With this procedure I didn't have a CDT for ages.
__________________

meduza is offline   Reply With Quote
Old 10-12-08, 08:28 AM   #10
Murr44
Grey Wolf
 
Join Date: Mar 2008
Posts: 913
Downloads: 16
Uploads: 0
Default

Long load times for GWX are normal. Mine takes anywhere from 3-5 minutes for the game to load; the museum seems to take much longer. Try not to save your game in periods of rain & fog. From what I've read here, saving a game during these bad weather conditions seems to to reset the weather "clock" so you end up with extended periods of crappy weather.

P.S. This page: http://silent-hunter-addict.com/Ques...m_Members.html can answer many questions regarding SH III (including CTD's). It may save you some time & frustration...

Last edited by Murr44; 10-12-08 at 08:41 AM.
Murr44 is offline   Reply With Quote
Old 10-12-08, 08:53 AM   #11
Bosje
Seasoned Skipper
 
Join Date: Apr 2008
Posts: 732
Downloads: 89
Uploads: 0
Default

Quote:
Originally Posted by Murr44
Quote:
Originally Posted by Kipparikalle
And I wonder why the creators of the game didn't make the game like this
Lazyness?
I doubt that it was laziness on the creators part. They were probably pressured by Ubi to have the game ready for sale by the scheduled release date. As a result, a lot of stuff either didn't make it into the game or wasn't properly tested for bugs.
Indeed, it seems they dont bother with beta testing much, but I think the problem is rather that they aim these games at a different audience. Imagine a casual gamer around 14 years of age who just wants to have some fun sailing around and killing stuff. The devs simply create an unrealistic arcade game which looks sweet and then it's up to heroes like the GWX team to make it all accurate and 'realistic'

because not many casual gamers will enjoy getting killed time and time again whenever they engage the enemy head on. fighting in the battle of the atlantic is a fine art.

having said that, without the dev team's work we wouldnt even be here at all, of course.

just another 2 cents
__________________
And when an 800-ton Uboat has you by the tits... you listen!
Bosje is offline   Reply With Quote
Old 10-12-08, 02:06 PM   #12
FIREWALL
Eternal Patrol
 
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
Default

There's some good tips here I didn't know about like , Saveing in bad weather.

Thx All.
__________________
RIP FIREWALL

I Play GWX. Silent Hunter Who ???
FIREWALL is offline   Reply With Quote
Old 10-14-08, 12:48 AM   #13
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Quote:
Originally Posted by melnibonian
GWX made SH3 the way it should have been from the begining

I've posted more than once that statements like that make me pull my hair out. GWX still can do nothing about any problems that are hardcoded, and there are quite a few. GWX is not the be-all end-all of SH3, it's just a very good mod collection that does make the game much better. But there are others, and they all have their rabid fanboys.

Quote:
Originally Posted by Kipparikalle
And I wonder why the creators of the game didn't make the game like this
Lazyness?
Probably because they didn't have three years to develop it like the modders did. They had a very limited time frame and a complete new code to write. A lot of the things they wanted to put into the game they just didn't have time for.

And before you blame UBIsoft for forcing them to rush it, remember that the publisher doesn't put up that kind of money because they love the game; they spend money to make money, and they don't make money waiting years for the developers to finish the product.

"Lazyness?" I hate it when people make snide cracks like that. Would you rather they didn't bother at all? Why don't you develop a game if you're going to put down the dev team like that. I just got back from meeting one of them, and you have no clue what you're talking about. They bust their butts to try to make a good game for us, and if they didn't there would be no game for GWX or anyone else to mod.

And the modders will tell you exactly the same thing.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:49 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.