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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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One of the things introduced with 1.5 and the add on were these special abilitys.
I have a crew member with the 'engine' special ability... you know you can click a button and get a few more knots out of the engines in a pinch. Well I'm cool with that but under 'normal' operatoins some wierd things are happening. I typically 'cruise' at around 9 knots for fuel economy. The thing is now when I order 9 knots the boat does 10 its like this at all speed settings, a little higher than ordered. Problem is its using fuel at a rate faster than what Im accustomed to. So now I order 8 knots to get 9 ![]() Another little problem is when Im running submerged typically at around 2 knots and then order a 'surface' when the boat breaches the surface it takes off to flank ![]() Long story short.. performance is erratic. Am I the only one that noticed this? |
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