SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-12-08, 10:39 AM   #1
kranz
The Old Man
 
Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
Uploads: 0
Default Longest shot(successful)

Sorry fot this outdated question but I'm just curious-what was the longest successful shot. I mean one hit at least. I'm talking about a situation where you have to determine target's heading, range(using stadimeter).I'm playing nygm at 100%. Once(before I started playing sh3)I read that one guy hit something from 8000 meters.I said-hmm-good! But when I started playing I said-impossible. W8-ing for your scores.
kranz is offline   Reply With Quote
Old 08-12-08, 11:14 AM   #2
Letum
Navy Seal
 
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
Default

I find the standimeter useless at best.
OLC's standimeter is much better, but no use at such long range.

For extra long range shots plotting the convoy is the only option.

With a perfect map plot you should be able to hit a convoy 50% of the time with a spread of four torps at 8-10k.

It's a waste of torps tho.
__________________
Letum is offline   Reply With Quote
Old 08-12-08, 11:21 AM   #3
meduza
Ace of the Deep
 
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
Default

I think it was around 3500 m, but I usually fire from much shorter distance.
meduza is offline   Reply With Quote
Old 08-12-08, 11:23 AM   #4
Letum
Navy Seal
 
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
Default

Whilst we are on the topic of range, what is everyones preferred range?


I usually aim for 1.5 - 2k.
__________________
Letum is offline   Reply With Quote
Old 08-12-08, 11:28 AM   #5
meduza
Ace of the Deep
 
Join Date: Apr 2007
Location: on patrol
Posts: 1,035
Downloads: 40
Uploads: 0
Default

Quote:
Originally Posted by Letum
Whilst we are on the topic of range, what is everyones preferred range?
On lonely merchants - 700m , on convoys 1000-2000.

On those distances I have a hit percentage more than 90%.
meduza is offline   Reply With Quote
Old 08-12-08, 11:43 AM   #6
rifleman13
Grey Wolf
 
Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
Default

I don't like wasting torpedoes...

So I like to get close as possible, both loners and convoy-escorted...

To at least 800m and let the eels go!

The farther away, the least chance of a hit, well, at least for straight runners...

on the other hand...

the FAT ant LuT can give you a farther distance to fire with the greatest chances of a hit...
rifleman13 is offline   Reply With Quote
Old 08-12-08, 11:50 AM   #7
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
Default

Honestly I can't remember hitting any target intentionally at more than 1,500 or 2,000 meters.

There have been cases where I missed a closer target and had the torpedo hit another one several thousand meters away on the other side of the convoy (but how far exactly? Who knows?). It's actually a nice surprise when after getting pounded by an escort and creeping away to see a ship you don't remember shooting at in your logbook.
__________________
The U-Boat Commander of Love
Puster Bill is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:29 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.