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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Jan 2008
Posts: 17
Downloads: 13
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Hey, I usually use impact myself unless I have no chance of a 90 degree attack but i was reading at http://www.comandosupremo.com/Submarines.html that Allied merchant ships recieved magnetic counter measures which were developed by the italians.
Did merchant ships really have an effective way of rendering magnetic pistols into duds by the end of 43? Or was it a case of only a few merchants actually having them. Also is it in the later part of the game? |
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