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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2005
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As of 1.5, we still have:
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#2 |
Silent Hunter
![]() Join Date: Apr 2007
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Luke,
I can't answer the question, but most of these look to be graphical issues, so I suspect (based on Ubi's past) that they will leave those to be modded into correction while working on hardcoded issues - like a guage that won't work for example. Most graphical errors have been fixed by some very talented modders as you know, so I suspect this will be the same.
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Good Hunting! Captain Haplo ![]() |
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#3 | |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
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If this is our list of complaints for V15 then we should be very thankful. Especially considering what this game looked like one year ago (almost to the day)
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#4 |
Rear Admiral
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Look all I have to say on this topic is
Rudder, Rudder :hmm: |
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#5 | |
Silent Hunter
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#6 |
Silent Hunter
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Poor workmanship? Are you kidding me?
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Well, here's another nice mess you've gotten me into. |
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#7 |
Pacific Thunder
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Not poor workmanship but some fine tuning maybe? 1.5 added a lot ... Thanks!
Here is Truk in stock SH4 ver 1.5 (at approx 7N, 152E) ... Looking good, just need the reefs surrounding it and the IJN Naval Base to be complete ;-) ![]() Happy Hunting! Art Last edited by Kapitan_Phillips; 04-16-08 at 01:27 PM. |
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#8 | |
Silent Hunter
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#9 | |
Commodore
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Last edited by ATR-42; 03-13-08 at 12:52 AM. |
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#10 | |
Silent Hunter
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![]() Here we go again: "it's just a game, who cares if these bugs have been around since forever!" So, the standard would suddenly change if wasn't a game? Do explain that logic to me.
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#11 |
Captain
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You're right, Luke, those bugs should have been fixed.
ATR, you're right too: if these were the bugs of the 1.0 version, then SH4 would have sold better than Crysis. "- But they can't be both right. - You're right too." ![]()
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Kilroy was here |
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#12 | ||
Silent Hunter
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Well, here's another nice mess you've gotten me into. |
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#13 | |
Silent Hunter
![]() Join Date: Jul 2007
Location: The Peach State
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On the other hand, opertaing systems can foul your life up big time, and they aren't perfect either. Sometimes small problems with OSes don't get fixed and we still live with them. Kinda like the difference between playing the game "Operation" and doing real-life surgery. If the buzzer doesn't always go off when you touch your scalpel to the wrong part of the body in "operation", so what? If the heart monitor being used while you are being operated on forgets to sound an alarm when your heart stops beating, then you have a problem. |
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#14 | |
Pacific Aces Dev Team
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#15 | ||
Silent Hunter
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I'd much rather have a good sim with a few minor problems that get fixed (either by modders or the devs) than a crappy one that the publisher refuses to do anything about. |
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