![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch
![]() Join Date: Apr 2005
Location: Michigan, U.S.A.
Posts: 28
Downloads: 0
Uploads: 0
|
![]()
Just finished the first few missions, love the game. Haven't even patched it yet, can't stop playing this campaign. I was reading the 'Sticky' above and could not find answers to this previously posted question;
1. In the manual, in the section about "sending data to the TDC", it mentions: "Note: You may reset the TDC and data by pressing the X icon on the notepad." Which notepad would that be? I know speed can be set to zero manually using the attack data tool, but I don't find this notepad. 2. Then, the navigation map. The manual states: MAP NOTESPlacing marks is easy enough, but the ways to modify them seem to be less obvious, and the manual is not explicit about how it's done. It would be very convenient to be able to add, for example, time information to each mark when playing at high realism levels. Anyone? --------------------- New question; 3. What are the 'must' have mods....like 'tools', I hear you can make them smaller, and if you have time, can you give me a current link to the download. --------------------- Any help would be appreciated. Tks very much, Murphy.
__________________
"Murphy's Law" ![]() |
![]() |
![]() |
![]() |
#2 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
|
![]()
1. A leftover from the SH3 manual. Related to the notepad that is sometimes used to input data in SH3 and when commanding a u-boat in SH4.
2. Not currently implemented, even though(as you noticed) it's mentioned in the manual 3. Check the mods forum |
![]() |
![]() |
![]() |
#3 |
Watch
![]() Join Date: Apr 2005
Location: Michigan, U.S.A.
Posts: 28
Downloads: 0
Uploads: 0
|
![]()
Figured the manual was 'over-extending' itself...needed confirmation.
Thanks Fincuan ![]() From reading threads here, I think the mods to have are; Trigger Maru Real Fleet Boat Run Silent Run Deep Campaign Reflections on the Water Natural Sinking Mechanics I was hoping for a current link to the 'tools'.....but I'm sure I can find it in the mods section.
__________________
"Murphy's Law" ![]() |
![]() |
![]() |
![]() |
#4 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
Uploads: 0
|
![]()
http://www.subsim.com/radioroom/showthread.php?t=119504
I think that's the most up-to-date list on anything related to modding, including mods, other utilities and modding tools edit: And your "must have" list looks ok, just beware that you have to choose either Trigger Maru or Real Fleet Boat. They can't be used together. |
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Apr 2005
Location: Michigan, U.S.A.
Posts: 28
Downloads: 0
Uploads: 0
|
![]()
Thanks for the response, I appreciate the time.
But it seems many of the links are no longer working. I've been trying to get the 'small tools' MOD. Seems all the links are broken for this mod. Tried the modding forum, no luck. Does anyone have them uploaded somewhere, with a good working link?
__________________
"Murphy's Law" ![]() |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
|
![]()
Marks can be deleted (just like all the drawn tools on the navigation map) with the eraser.
-Pv- |
![]() |
![]() |
![]() |
#7 | |
Watch
![]() Join Date: Apr 2005
Location: Michigan, U.S.A.
Posts: 28
Downloads: 0
Uploads: 0
|
![]()
Yes PV....but the manual says you can 'edit' the marks, put in your own info notes...but you can't.
The tough question to answer ![]() Quote:
__________________
"Murphy's Law" ![]() |
|
![]() |
![]() |
![]() |
#8 | |
Grey Wolf
![]() Join Date: Mar 2007
Posts: 845
Downloads: 11
Uploads: 0
|
![]() Quote:
__________________
![]() Sink them all! |
|
![]() |
![]() |
![]() |
|
|