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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Born to Run Silent
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To clean up some of the sticky clutter in this forum, I've combined topics to form an index here. Discussion can continue in the threads below.
Modding tools- files, graphics,documents & system utilities Major Released Mods: Reflections on Water / Pacific Environment Trigger Maru 1.7.6 Real Fleet Boat / RFB for ROW and Stock (1.4 Patch) Run Silent, Run Deep: The Campaign Natural Sinking Mechanics Ongoing Features Kill Flags Mod In Development Surface Draft and Dive Time Mod SH4 Launch Program Trigger Maru Overhaul Modding Tools List by swdw S3D - Silent 3ditor Modding Tutorials - Link to Modding Tutorials Thread Creating Tweaker Files How to change your Command row buttons Tutorial: Deconstructing the menu_1024_768.ini file items Operation Petticoat Skinning Tutorial Converting SH4 .dds texture files for modding Mini-Tweaker instructions Creating a skin How to import/export OBJ models in 3DSMax How to clone objects Modding Tools SH4 Modding Tools and Utilities Package __________________________________________________ ______ File Hosting - Link to original File Hosting Thread Please don´t use Rapidshare to host your files, many people can´t download from there due to the way Rapidshare works, also they delete files that haven´t been downloaded for 30 days. Filefront allows files up to 1GB and they don´t automatically delete old files. MediaFire allows files up 100MB, supports download managers and currently holds files for an unlimited time. File Hosting for the SH Community by SWCowboy. If you wanna make sure that your files are always available for download, upload them to at least two different file sharing services. __________________________________________________ __ Thread Tags - Link to original thread tags post Please use the following tags when you start a new thread: [WIP] for work-in-progress mods [REL] for released mods [REQ] for mod requests [TEC] for technical discussions A few examples: [TEC] How can I edit .sim files? [REQ] More deck gun ammo [WIP] Skin repaint for Gato class One advantage is that you can search for those tags using the forum search, this make it possible to, for example, get a list of all released or WIP mods. __________________________________________________ __ Link to SUBSIM'S RECOMMENDED MODDING ETIQUETTE GUIDELINES __________________________________________________ __ Research Links and Discussions - discussion thread Research Thread: Japanese Wartime Transportation Convoy History Research Thread: IJN vs. Allied ASW Atlantic Sharks SH4 Modding Crew 1.4 Patch Compatible Mods List....for those not on v1.5 yet. A memorial plaque for Dave (LEOVAMPIRE) & donation link Last edited by Onkel Neal; 06-29-08 at 10:30 PM. |
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#2 |
Born to Run Silent
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Updated 2/28/08
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#3 | |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
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Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
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#4 |
Navy Seal
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Just wanted to let everyone know - to reduce the clutter at the top of the forum, I have now put all the links to former sticky threads into this thread. So, you will not lose track of important mod threads if they go down, fear not!
If there is anything I missed - let me know! |
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#5 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
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I think you've overlooked this one: 1.4 Patch Compatible Mods List....still valid, as long as not "everyone" is on 1.5 yet.
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#6 | |||
Born to Run Silent
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SUBSIM - 26 Years on the Web |
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#7 |
Stowaway
Posts: n/a
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Place to post them and should we all use the same download place or does it matter ?
Regards Jib01 BTW, how do you get your mod added to the list since someone else maintains it ? Regards Jib01 |
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#8 |
Stowaway
Posts: n/a
Downloads:
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SH4 U-boat addon fix for dock starts
I have confirmed where this mod should be used. THIS SHOULD NOT BE USED WITH RSRDC OR TMO. THIS IS USED ONLY FOR THE STOCK 1.5 VERSION OF THE U-BOAT ADDON.
IF YOU HAVE THESE BUILDINGS http://www.subsim.com/radioroom/showthread.php?t=134822 DO NOT USE THIS PATCH... ================================================== ================================================ USE ONLY IF YOU HAVE THIS PENANG DOCK AND BUILDING SET ![]() ================================================== ================================================ This fixes ALL the problems at the 4 U-boat bases in the game when you start from the dock. Many ships that were mislocated have been relocated so they are not sunk. Start locations for the U-boats have been placed where the shoveoff music is. Some start locations did not have the shoveoff music, only two had. Caution to all Designers.... These must be the default files to use from now on for any addons or upgrades unless you change the docks and Jap_traffic.EVERYONE SHOULD UPDATE WITH THIS SMALL PATCH UNLESS YOU ARE USING RSRDC OR TMO Regards Jib01 If you have any problems please PM me. http://members.cox.net/wjibby/SH4 U-boat dock fix.zip Last edited by Jib01; 04-10-08 at 10:55 AM. |
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#9 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Hello,
I can not find this 1.5 patch. ![]() Somebody can indicate me a link, please. Thank you [except if 1.5 patch = U-boat missions. If is the case, this DVD/patch is enough, or I need the pache 1.4 before, and after install the DVD ????] Last edited by NGT; 06-16-08 at 08:17 AM. |
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#10 |
Torpedoman
![]() Join Date: Mar 2006
Location: MA. US
Posts: 112
Downloads: 41
Uploads: 1
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Hello NGT,
The U Boat Missions add-on will bring a "clean" install of 1.0 (or any later version) up to version 1.5. First do the installation up to the version you want, and then install JGSME http://jonesoft.jaennahre.com and then add the Mod(s) that you want through JGSME. |
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#11 |
Lieutenant
![]() Join Date: Sep 2006
Posts: 259
Downloads: 290
Uploads: 3
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Thank you very much for the answer.
I know about JSGME, I am an old fan of SH 3 (30 years game time in patrol...) Again, thank you. ![]() |
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#12 |
Torpedoman
![]() Join Date: Mar 2006
Location: MA. US
Posts: 112
Downloads: 41
Uploads: 1
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Cooperate and graduate, my friend. I help you a bit. You help someone else...maybe me. I need all the help I can get.
Hang in here |
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#13 |
Grey Wolf
![]() Join Date: May 2008
Location: Depth-charged to Kingdom Come
Posts: 927
Downloads: 28
Uploads: 0
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Anybody care to update this? :hmm:
After all it's 2009! ![]() |
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#14 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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JSGME should be the first thing on this list.
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#15 |
Watch
![]() Join Date: Jan 2009
Location: Houston, TX
Posts: 15
Downloads: 40
Uploads: 0
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Could anyone tell me which SMALL mod would install a circular bearing chart on the Attack Map? I really don't want to install a large mod like TM. Is there anything like a small mod that adds that feature?
Thanks |
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