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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Feb 2008
Posts: 12
Downloads: 10
Uploads: 0
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hello my fellow kaleuns
![]() Do anyone of y'all know when i should remove my deckgun so that i can buy a larger conningtower? I have a VIIc in late -44. I would like to keep my gun but all the larger ships have bigger or more guns than me ![]() |
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#2 |
中国水兵
![]() Join Date: Jan 2008
Location: Germany-Bayreuth
Posts: 276
Downloads: 6
Uploads: 0
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you sure you want to rebuild your U-Boat into a flak cruiser? :rotfl:
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SH3 Commander GWX 2.0 OLC GUI |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Historically around 43 they were removed as not much use any more
Some kept them but not many |
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#4 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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![]() NEVER!!!! ![]()
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Gruß ![]() |
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#5 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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Mohr, I figured you would say that! Where have you been, we've missed you.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#6 |
Swabbie
![]() Join Date: Feb 2008
Posts: 12
Downloads: 10
Uploads: 0
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#7 | |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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![]() Quote:
![]() @gross14: no it wont, with or without the speed stays the same ![]()
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Gruß ![]() |
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#8 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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Keep the deck gun. It's invaluable. The most distressing part of the XXI (aside from the broken features) is the lack of a deck gun.
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#9 | |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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#10 | ||
Sea Lord
![]() Join Date: Jun 2005
Location: Lux, betw. G, B and F
Posts: 1,898
Downloads: 66
Uploads: 0
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![]() Quote:
NEVER.
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In conclusion: SH3 is the shizzle, yo. -Frau Kaleun Another negative about using your deck gun is that you are definately DETECTED, which has long term effects on your relationship with aircraft. -snestorm |
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#11 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
Posts: 1,481
Downloads: 22
Uploads: 3
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Quote:
From what I understand posted by experienced modders and players alike, that is not something the game engine can do.
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#12 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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As im currently just starting in 41 with a type IX/C, i'll never remove my deck gun. But once you start getting armed merchants, its pointless trying to out shoot them as your likely to come out worse off.
(I know, as i tried to to take on a Liberty ship with my deck gun - not a good result for me ![]()
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#13 | ||
Sailor man
![]() Join Date: Jul 2007
Location: Bristol, UK
Posts: 47
Downloads: 0
Uploads: 0
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Apologies if I'm talking rubbish. Cheers, Stephen |
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#14 | |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 31
Uploads: 0
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#15 |
Medic
![]() Join Date: Jan 2008
Location: Springfield, Oregon
Posts: 161
Downloads: 9
Uploads: 0
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I have to wonder about the game engine's modeling of gun crew behavior on merchant ships.
I'd like to know if those guns were manned at all times when underway. If not, i think it would take a minimum of 2 minutes, and often up to 5 minutes to actually get one into action. I never fought in WW2 but i was a crewman on a ship that served in ww2. As an example, it took us at least 8 minutes to get a .50 cal manned, mounted, loaded & into action from the word "go". Of course we had to drag it topside from the Gunnersmates locker but that took only 3-4 minutes. As an experienced sailor it just feels like things all around happen too quickly in this game. In heavy seas things are 2 or even 3 times slower than in calm seas, depending on the evolution. I could be wrong, but it seems that a u-boat crew that is prepared could easily surface, man the deck gun, and get several rounds off before an unprepared merchant crew could get lead headed the other way. If the guns were permanently manned & ready I'll concede it couldn't be done. |
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