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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hi all
finally figured out a way to go from Gmax and in a very around about way, into the game. I have done this for a main hull. and have also learned how to replace all the parts as necessary, Gmax, export as an .im file, convert the im into a wavepoint .obj file import it then into shiii via 3d editor. (still do not know how to get the mtl fle into there, thus untextured, ) Now I am a bit lost though, each of those parts has a location number. I.e ===== Obj:23 type:10/1 id A6DD5867E406B850 Label:NSS_uboat21_PERISCOP_F size: 31 Position:4756370 ======== Line one is self explanitory type???/ of??? ID I am guessing every part has an assigned number. label, the name of the item size????? Position ??? I am guessing this is an x, y, z, format but not making heads or tails of it. not do I see how to change these to move the parts about. ######## Something else noted for other gmax modders, , Seems the gmax scale of 100 ft is only 10 ft in SHIII or 1/10th. Is there a better way or something that can automatically reposition these items?? thanks in advance all |
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