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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jan 2008
Location: where do u think?
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Hello everyone. Well, after few years of Ubisoft IL2 in the air, I am stack now with SH4 now.. and seems like for long :p
This forum got me into the game and so far I had no major problems.. However, these days I am left with 6 torpedos and want to sink the Yamato one. Yep met them.. Last time I did it, it took me about 8 or 9 topedos I think. After few tries now I am runnning out of options. I try to hit them 1 by 1 into the same hole or spread them, nothing helps.. Pls help, how to target and where. I am running enable of all realism options, except manual targetting - this one will come a little bit later.. Pls advice. Thanks. |
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#2 | |
Planesman
![]() Join Date: Jan 2008
Location: Maryland, USA
Posts: 185
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Target just under each turret; you have a higher chance of setting off the magazines. When I sank my first Yamato it took 9 torpedoes, five spread out over the starboard side and four on the port side. It may take more; the manual recommends a minimum of 14 hits to ensure sinking. I guess I just got lucky. Try to spread them out as much as possible. Just smashing the same place over and over doesn't help; in seconds it will have been sealed to be watertight by the crew. No, your goal is to flood as many compartments as possible. Hit both sides of the ship if you can. |
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#3 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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What he said
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#4 |
Sea Lord
![]() Join Date: Sep 1998
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The actual WW2 doctrine predicted 7 torpedos to sink a BB (14 fired with 50% chance of hit with spread).
Your mileage may vary. JCC |
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#5 |
Commodore
![]() Join Date: Feb 2005
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Also, don't try to put multiple torpedoes into the same spot - damage is not cumulative. Spread them out along the length of the hull, to spread the damage out along the length of the target.
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My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#6 |
Silent Hunter
![]() Join Date: Apr 2007
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I have to disagree with seafarer regarding cumalitve damage - if your running stock you get a sinking when damage gets to a certain number of "hitpoints" - so putting a torp into the same spot does add to the damage.
However, if your running something like NSM - then he is right. Hmmm - really want to sink it? Well, just mod your torps to do more damage - or grab one of the torp mods out there that do the same thing. You can simply double the effectiveness of your torps for the one encounter. Sure its cheating - but still satifies in some ways! Either way - good luck!
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Good Hunting! Captain Haplo ![]() |
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#7 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
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Another thing I have had some luck with when I first got the game and was doing Quick misssions, so it may not work as well in expert Career mode. If you end up with one 'dead in the water' and you have a chance to come back. Look it over, if it seems to be a bit low in the water in the stern, consentrate a couple more toward the stern. It already damaged and if you get another compartment a bit forward or aft of the present damage you might get enough water in it to put it under. One thing to note, if you shoot your torps from one side then continue under the ship to fire the aft torps, Ah DavyJonesFootLocker isn't listening is he? shhhhhhh be very quite....The draft on that battleship is more than you would expect, Trust me! ![]() ![]() Peabody |
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#8 |
Weps
![]() Join Date: Jan 2006
Location: Seattle, WA
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what year and month of the war can I expect to maybe run into a yamamoto?
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"My, God! Those bulkheads! Did you hear them burst!" System: 40gb 5400rpm HD | Generic MB from around '02 | P4 2.6 400GHz | 1 GB PC2100 DDR (2 mismatched 512's) 16x CD-ROM | GeForce 7800 AGP | broken Radio Shack case fan | Ergonomic keyboard (missing a shift key) PS2 ball mouse | surge protector | USB 1.1 expansion card | Really cool surround-sound headphones |
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#9 | |
Let's Sink Sumptin' !
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![]() ![]() --Mobilis in Mobili-- |
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#10 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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I sank two Yamato's with four torpedos apiece (the third torpedo set off the magazine each time!)
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#11 | ||
Ensign
![]() Join Date: Oct 2005
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#12 | ||
Commodore
![]() Join Date: Feb 2005
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:p It's just been so long since I have had an install that does not have NSM, that I guess I've just come to think of it as the norm, not the other way around.
__________________
My Father's ship, HMCS Waskesiu (K330), sank U257 on 02/24/1944 ![]() running SHIII-1.4 with GWX2.1 and SHIV-1.5 with TMO/RSRDC/PE3.3 under MS Vista Home Premium 32-bit SP1 ACER AMD Athlon 64x2 4800+, 4GB DDR2 RAM, 400GB SATA HD Antec TruePower Trio 650watt PSU BFG GeForce 8800GT/OC 512MB VRAM, Samsung 216BW widescreen (1680x1050) LCD |
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#13 |
Nub
![]() Join Date: Dec 2007
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I found Yamato in a harbor (Hiroshima, I think) during a photo recon patrol. Had about 8 torps left, between fore and aft, and fired them all and hightailed it out of the area.
She went down. Except the water was so shallow she simply rested on the bottom, with a slight list to one side. No fire or explosions, and I gave no thought to trying the deck gun to finish her off. I managed to get back to base with absolutely no recognition of my contribution to the war effort. <sigh> I wonder... if it had blown up ... would I get credit if it goes down in 50 ft of water? |
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#14 |
Torpedoman
![]() Join Date: Apr 2005
Location: Tucson, AZ USA
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I sunk one in the bay and she was still sticking out of the water and I got credit for her. Was my first patrol with over 100,000. Helps to get 63000 with four torps.(shot in a spread at keel)
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U.S.S. Harder "Hit'em Harder" "How long can you tread water?" |
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#15 |
Seaman
![]() Join Date: Jan 2008
Location: where do u think?
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Thank you guys for the tips and tactics, they are reall good. Serve me already now with other ships too..
Well, hacking the game.. topr-damage hmmm.. maybe later on. I've tried few more times to sink this Yamato, it won't go.. So, I've left it and went to somth more realistic, grabbed a battleship (~30K tonnes) + another cruiser (~10-15K). And managed to run away somehow.. I wanted to finish the patrol to start the new one with manual targeting.. which is a peace of excitement when you do have an actual success. Well, I've installed the light ver of NSM.. so will wait for another Yamato to come ![]() ![]() ![]() Thanks again Last edited by znatan; 02-15-08 at 06:30 AM. |
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