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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Dec 2007
Posts: 3
Downloads: 0
Uploads: 0
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OK so the subject of this post is total bull but as a new forum member here I figured it would put a smile on someones face rather than another newbie in need of advice topic.
So my real quesiton is .. As a new player to this game I just installed the 1.4 patch and the game seems OK. I keep reading about the various mods which have been done and would like to know what the must have / shouldn't play without mods are for a 1.4 patched version of the game. Thanks, Deathnooky |
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#2 |
Engineer
![]() Join Date: Mar 2005
Location: Boston
Posts: 213
Downloads: 51
Uploads: 0
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There are sveral good mods out there.
Trigger Maru - What I use, gives a good balance between realistic and fun http://www.subsim.com/radioroom/showthread.php?t=115258 Real Fleet Boat - Mod's goal is to reproduce a totally realistic experience http://www.subsim.com/radioroom/showthread.php?t=125529 Reflections on the Water - Must have graphics mod http://www.subsim.com/radioroom/showthread.php?t=122408 Run Silent, Run Deep - Changes the layers to recreate naval engagements throughout the war http://www.subsim.com/radioroom/showthread.php?t=123467 Use the mod enabler to install them http://www.users.on.net/~jscones/software/products.html Trigger aru and Real Fleet Boat are the main mods. They cannot be used together. The other two mods can be used with either trigger maru or real fleet boat. See the threads for more info/ install instructions |
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#3 |
Canadian Wolf
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Lots of great skins by FooFighter, some great radio mods, the list goes on
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#4 |
Let's Sink Sumptin' !
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Awww. You mean there's no shark? :p
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#5 |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,033
Downloads: 69
Uploads: 0
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Don't forget Natural Sinking Mechanics, which changes how enemy vessels are sunk. Stock SH4 uses hit points, NSM uses bouyancy. IOW, in NSM ships sink not because they've run out of hit points, they sink because you've flooded enough compartments.
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#6 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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![]() ![]() ![]() welcome to subsim and happy new year to all
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#7 |
Bosun
![]() Join Date: Apr 2007
Posts: 67
Downloads: 166
Uploads: 0
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Swim little smiley dude, swim!
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#8 | |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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If you send the Developers $10,000 you get the head, the tail... the whole damn thing. JCC |
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#9 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
Uploads: 0
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*wonders what kind of sharks are in the Black Sea*
(I think that's the one Romania borders). |
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#10 | |
Eternal Patrol
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WELCOME ABOARD! ![]()
__________________
“Never do anything you can't take back.” —Rocky Russo |
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#11 |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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:rotfl: :rotfl: :rotfl:
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#12 |
Nub
![]() Join Date: Dec 2007
Posts: 3
Downloads: 0
Uploads: 0
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Thank you very much for the suggestions. I will start playing with mods this week and see how it goes. I have to say I really enjoy the game but find the multiplayer lacking big time. Who do you have to bribe around here to find a good multiplayer game?
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#13 |
XO
![]() Join Date: Mar 2007
Posts: 411
Downloads: 1
Uploads: 0
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Rumor has it there's a really good voice command mod too
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