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Old 12-02-07, 03:55 PM   #1
Blacklight
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Default Crash !!!!

Just a question about some wierdness. Whenever I load my saved game from my career.. nomatter where I am when it loads (And I always save while surfaced), as soon as the sub loads into existance, there is a loud CRASH !!! followed by the sounds of glass shattering and the lights flicker on and off. Beyond that, nothing else seems to happen.
Do I always mange to save at the point right before Bernard is about to drop a stack of dishes ? Has anyone else experienced this ? I'm just making sure that my Uboat isn't being "damaged" by nothing with every reload. I don't want to have the Uboat slowly being more destroyed with every reload.
I don't think that's what's going to happen, but I'm just checking.
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Old 12-02-07, 04:05 PM   #2
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Yeah, I had that on my last patrol. However a couple of times I did save whilst submerged. And I think saving whilst in visual contact with the enemy affects the save too.

As the boat wasn't actually getting damaged, just the sound of breaking glass, I wasn't too bothered. Although I have adopted better housekeeping now, and only saving whilst surfaced.
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Old 12-02-07, 04:15 PM   #3
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When you load, I think the game 'applies' all the damage you accumulated before the save.
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Old 12-02-07, 04:54 PM   #4
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Keelbuster is correct
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Old 12-02-07, 07:31 PM   #5
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Thank the maker. Bernard is also no longer allowed to carry the stacks of dishes to the "Captain's Table" anymore as a precaution.

Yeah.. that makes sense now. We do have a nice sizeable dent directly in front of the tower (and the paint is all scratched up too ! ) from a Royal Air Force bomb that hit a little too close.
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Old 12-02-07, 07:33 PM   #6
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I have the same problem, except I also experience a big WHHOOOOOOOOOOOUUUUUUUURRRRRRRRRGGGGGGGGGG!
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Old 12-03-07, 01:16 AM   #7
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Did anyone get injured before you saved? Same thing as the damage, injured crew get applied along with the damage as soon as you load a save.
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Old 12-03-07, 10:10 AM   #8
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Quote:
I have the same problem, except I also experience a big WHHOOOOOOOOOOOUUUUUUUURRRRRRRRRGGGGGGGGGG!
That goes to show you not to let Bernard cook the meals and god forbid.. don't let your crew eat them !!!!
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Old 12-03-07, 12:21 PM   #9
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Quote:
Originally Posted by Blacklight
Quote:
I have the same problem, except I also experience a big WHHOOOOOOOOOOOUUUUUUUURRRRRRRRRGGGGGGGGGG!
That goes to show you not to let Bernard cook the meals and god forbid.. don't let your crew eat them !!!!
Now that I am not injured, it does not happen. I guess someone put Bernard on the end of the cooking line and not the beginning of it.
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Old 12-03-07, 01:53 PM   #10
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You can use the lights flashing and damage sounds phnomena to give you and idea of how much damage you have.

A short 2-3 seconds =10% damage
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Old 12-04-07, 12:36 AM   #11
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Quote:
Originally Posted by Brag
You can use the lights flashing and damage sounds phnomena to give you and idea of how much damage you have.

A short 2-3 seconds =10% damage
And what is a 20 second lights-out period representative of? Death? The sound is the worst part for me....I have to turn my speakers all the way off so that I do not blow them.
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Old 12-04-07, 05:13 PM   #12
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[QUOTEQuote:
Originally Posted by Brag
You can use the lights flashing and damage sounds phnomena to give you and idea of how much damage you have.

A short 2-3 seconds =10% damage



And what is a 20 second lights-out period representative of? Death? The sound is the worst part for me....I have to turn my speakers all the way off so that I do not blow them.][/QUOTE]

I have no problem with that. I tend to keep my speakers up loud (They're surround sound all over this room because this room doubles as a home made reccording/mixing studio). I keep it loud for the immersion. Hearing the rumble of the engines as if I'm really there is way cool. I DO have to keep the voices volume turned down. The only problem I have when I have to turn down the speakers is the obvious one....
"ALAAAAAAAAAAAAAAAARM !!!!! YAAAAAAAAAAAAAAAAA !!!!! *PANIC !!! CRASH !!!! BOOM !!!!*
Sometimes, if my sub is running on a navigational path and I happen to be in the room working on something else while my navigator continues the boat on it's course, it's enough to make me jump out of my skin !
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