SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-17-07, 09:19 PM   #1
PapaG39
Frogman
 
Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
Default VIIC Boat Question

I thought I would try a career out of Bergan, Norway starting in June 1942.
It is the VIIC boat & I have to choose some things for the boat.
the options are:
1) Engine upgrades.. two choices 500 & 1500 renown.
2) batteries...Improved charge time or Longer distance options. 500 & 1500 renown
3) Hydrophone improvement outside the top of the boat.
4) sonar
5) Radar
6) sonar decoys Bold 1.

Which of these would be the most benificial for the North sea?

Well I hope it is the North Sea...I thought I would be going after the Mermansk run targets, but they sent me to some damn place clear out in the bloody atlantic half way to New York. I do not even see any squares above the AF squares which are along the coast of Norway.
No squares by Iceland either. ???
PapaG39 is offline   Reply With Quote
Old 11-17-07, 10:02 PM   #2
Chock
Sea Lord
 
Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
Downloads: 0
Uploads: 0
Default

Anything that enables you to engage at longer ranges, run away quicker or hide better. The North Sea is very shallow in a lot of places, which is asking for it against escorts. So personally I'd go for the improved underwater capability the batteries give you, and the decoys so you could make use of that capability.

Chock
__________________
Chock is offline   Reply With Quote
Old 11-17-07, 10:28 PM   #3
PavelKirilovich
Machinist's Mate
 
Join Date: Nov 2007
Location: Canadian Coast
Posts: 123
Downloads: 28
Uploads: 0
Default

Decoys, sonar, and I've always been a fan of the MAN Buchigeblase for the diesels.
If you're running GWX, you really don't want to stay on the surface. I just completed my first career in stock SH3 and spent a lot of time on the surface; I'm told it won't happen that way in GWX.

Therefore I would recommend sonar and hydrophone improvements and the decoys; the enhanced charge-rate batteries are a good idea for you until you get a schnorchel, when it becomes a bit safer to recharge your batteries.
__________________
Winter Garden on the North Atlantic
Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
PavelKirilovich is offline   Reply With Quote
Old 11-17-07, 11:33 PM   #4
dmlavan
Weps
 
Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
Default

I usually go with the bold (as soon as I can get it), engine upgrades, improved batteries, and hydrophone improvements. Sonar (the active kind) I haven't found very useful, and radar seems to give you away before you can actually find something yourself.
dmlavan is offline   Reply With Quote
Old 11-18-07, 07:13 AM   #5
Paajtor
The Old Man
 
Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
Default

Quote:
3) Hydrophone improvement outside the top of the boat.
Forget that one...it gets much easier damaged than the old hydrophone.
__________________



Paajtor is offline   Reply With Quote
Old 11-18-07, 07:21 AM   #6
Lzs von swe
Ace of the Deep
 
Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
Default

Get the best batteries you can get, you will need them.
The KDB hydrophone is well worth the price.
The decoys, get them but don´t trust them to save you.
As soon as the first radar warner gets available, get it.
And get the anti sonar coating too, not sure how effective it is but it helps.
__________________
Lzs von swe is offline   Reply With Quote
Old 11-18-07, 10:50 AM   #7
Brag
Navy Seal
 
Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
Default

The anti sonar coating reduces the odds of detection by 10%. Every little bit helps
__________________
Espionage, adventure, suspense, are just a click away
Click here to look inside Brag's book:
Amazon.com: Kingmaker: Alexey Braguine: Books
Order Kingmaker here: http://www.subsim.com/store.html
For Tactics visit:http://www.freewebs.com/kielman/
Brag is offline   Reply With Quote
Old 11-19-07, 09:02 AM   #8
sasquatch
Medic
 
Join Date: Nov 2007
Location: Kentucky, USA
Posts: 160
Downloads: 0
Uploads: 0
Default

I would improved the hydrophone first, then the engines and battery. Hydrophones help pick up long range targets (over 20km), engine upgrades will give you an extra edge in flanking convoys, and the batteries will keep you submerged longer, which helps a lot if under DC attack haven't gotten radar, or anti-sonar coating yet...
sasquatch is offline   Reply With Quote
Old 11-19-07, 09:05 AM   #9
3Jane
Ace of the Deep
 
Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
Default

As I understand it, the engine upgrade is a bit of a cheat, the existing engine already giving the realistic performance. The rest, hydrophone/coatings/batteries etc, get them as soon as you can.
__________________

Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles.
So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me.

(http://hosted.filefront.com/KatherineRowan)
3Jane is offline   Reply With Quote
Old 11-19-07, 09:41 AM   #10
Fusek
Bosun
 
Join Date: Oct 2007
Posts: 65
Downloads: 58
Uploads: 0
Default

anti sonar coating, bold and radar warning is what i would get first.
Fusek is offline   Reply With Quote
Old 11-19-07, 09:48 AM   #11
Mikey_Wolf
Torpedoman
 
Join Date: Aug 2007
Location: South Wales
Posts: 114
Downloads: 0
Uploads: 0
Default

No the engine upgrade is not really a cheat, though, I suppose that depends entirely on what mod you are playing. If you are playing GWX my sister basically explained to me that the upgrades only provide a slight performance increase, as compared to stock where a MAN VIIC could do 20 knots on a calm sea which is very unrealistic.

The anti-sonar and radar coatings, I don't actually use them. They were not widely available and were only used on a few boats, so I "slum it" like all the other U-boat captains and don't use it. Of course, I dare say life would be easier for me if I did use it, but, heh - I is a glutten for punishment!

As for GWX depriving you of your surface cruising, not true. You can run on the surface but in late war you are going to get caught by planes a lot. Also one tip, don't bother getting a snorkel on your sub until the snorkel sensors are available.
__________________
Proud Captain of U-37, U-138 (GWX 2), and U.S.S Devastator (Various mods)

Mikey_Wolf is offline   Reply With Quote
Old 11-19-07, 12:41 PM   #12
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Actually yes the upgrade is a cheat, because it didn't exist. Type II through VIIA did not have superchargers. Type VIIB on came with them from the shipyard. The standard speed in the game is the actual speed the subs made, WITH the superchargers. Anything faster is unrealistic.

VIIA: 17 knots
http://www.uboat.net/types/viib.htm

VIIB: 17.9 knots
http://www.uboat.net/types/viib.htm

VIIC: 17.7 knots
http://www.uboat.net/types/viic.htm

IX: 18.2 knots
http://www.uboat.net/types/viic.htm

IXB: 18.2 knots
http://www.uboat.net/types/ixb.htm

IXC: 18.3 knots
http://www.uboat.net/types/ixc.htm

IXC-40: Listed as 19 knots, but with the same 4400 horsepower and the same displacement, one of the speeds listed has to be wrong.
http://www.uboat.net/types/ixc40.htm

Still, no official source lists ANY u-boat as making 20 knots, even downhill.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote
Old 11-19-07, 01:14 PM   #13
Penelope_Grey
Sea Lord
 
Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
Default

LOL Cheat :rotfl:

No... its not really a cheat, because... well, at least in the Grey Wolves eXpansion... the power of the upgrades has been toned down to keep in line with more realisitc performances.

sooo.... that said... if you upgrade the engines on your IID to a man... then, you're pretty much wasting your renown because..... it won't go any quicker than 13 knots. Though it may accelerate just a tad quicker.

In stock game you could consider them a cheat though. Because no way do U-boats go as fast as they did. It wholly depends what mod you are using.
__________________

I SURVIVED THE FIRST EVER SUBSIM WEREWOLF HUNT - and... I actually won the game for the humans too!
Penelope_Grey is offline   Reply With Quote
Old 11-19-07, 02:05 PM   #14
PavelKirilovich
Machinist's Mate
 
Join Date: Nov 2007
Location: Canadian Coast
Posts: 123
Downloads: 28
Uploads: 0
Default

I completed my stock career a couple of weeks ago. U-568 had the MAN engine upgrade and on my last patrol of the war, made 21 knots coming back into Bergen for the last time.

Just to add emphasis to everyone else here: GET THE RADAR WARNING RECIEVER. If you see that available, screw all other upgrades, get the RWR first. It is the single most useful piece of kit you will add onto your U-Boat.
__________________
Winter Garden on the North Atlantic
Currently: U128 (Type IXC), U180 (Type IXD2), U198 (Type IXD2) operating in the I.O.
Previously: U48 (Type VIIB), U568 (Type VIIC) [Completed 1940-1945 career in Type VIIs, in the Atlantic]
Running: SH3 v1.4b w/ GWX 2.1
PavelKirilovich is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:43 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.