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#1 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Anyone has noticed that in mid-patrol (say after a month at sea) suddenly his maximum speed is lowered up to 50% with no apparent cause and that the problem is solved exiting and reloading the game?
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#2 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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No bug. Open commander . Click game play settings and uncheck model effects. You won't have any more sub malfunctions. This is rtakeing for granted your engine room is well manned and not tired.
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#3 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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I hate SH3 Commander!:rotfl: :rotfl:
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#4 |
Canadian Wolf
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#5 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Understood. Normally malfunctions appear in my experience at the beginning of a patrol, say when you test diesels, guns, etc (in one occasion my attack periscope gave me a image as if out there the thickest fog were present
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#6 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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anti poll bump
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#7 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
Posts: 1,074
Downloads: 66
Uploads: 0
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If you always load the game from SH3Cmdr and have malfunctions on you may get the "no flank speed" mid patrol, or a problem may be "repaired" by your crew.
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#8 |
Grey Wolf
![]() Join Date: Sep 2007
Location: Mitcham/London
Posts: 818
Downloads: 0
Uploads: 0
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I had the patrol /FF58/ where ive done 7000 km without encountering another ship, apart from the Sloop, which i ignored. I traveled submerged for most of the time as weather was awful, and after four weeks of nothing sunk i knew something was up.
I forgot to rollback the SH commander before installing the mod. ![]() I rearly do that, but i reloaded the mission again and im proud to say before i reached the coast of spain i have sunk single small merchant, and about 10 hours later i discovered the slightly armed empire frighter with P. coalier on the way to states ![]() Needless to say they grace the seabed now. The story about the murky periscope, brought back the memory of one of previous patrols where i could not use the scope due to optics being washed/just like when you brake the surface/ but even when surfeced did not cure the problem, and repair crew was just sticking two fingers up at me. Is it not due to malfunction and sabotage option on? Just curious... Last edited by Siara; 10-04-07 at 02:57 AM. |
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