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Old 09-03-07, 02:41 AM   #1
Shelton
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Default Some (lame) tips for newbies

Hi

I found out the following tips so far playing SH3 - this is probably know to 99% of the audience but I guess 1% is not too bad considering thousands of players hehe.

1. When on the surface, and after a long time submerged, your batteries need to be recharged. This is done by using one of the engines. But what if you need those extra Knts to catch up on that fast convoy? Well bring up the Chief Engineer and click on the Propeller icon. Then click on Standard operation of your engines, this will disconnect your engine from recharging the batteries and give you extra knots.

2. In the Sound Room, there is a little knob which can be turned to increase the ambient sound - especially useful when you want to hear those water bombs drop from a tincan.

3. Still in the sound room, take control of the hydrophone when being stalked form above. Now whenever you hear the destroyers screws increase in frequence and pitch, that means he is not using his hydrophones to listen to you - what I usually do is go flank and change course away from his bearing. Keep listening, once he slows down, go back to 1knt (remember always be under silent running mode). However this will only work when there is 1 destroyer OR when all destroyers are running fast and none are listening.

Hope these small tips help someone. I sure benefited from these.

Cheers
Shelton.
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Old 09-03-07, 06:45 AM   #2
desirableroasted
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Quote:
Originally Posted by Shelton
However this will only work when there is 1 destroyer OR when all destroyers are running fast and none are listening.
Good stuff. But, I believe if you have more than one DD/DE on you, at least one is always listening, so they will pick up on your high RPMs. In that situation, depth (lots of it) and low speed (2kts) are your best friends.
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Old 09-03-07, 07:32 AM   #3
Brag
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Good pointers. There are always details people miss.
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Old 09-03-07, 12:02 PM   #4
i_b_spectre
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Nothing lame about passing tips on to inexperienced players to help them survive and get the most out of their boat! Thanks for the info I'm sure it'll be put to good use.
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Old 09-03-07, 03:26 PM   #5
Canovaro
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I have another good tip for newbies: If you want to learn a lot about something, try the search option. It saves you a lot of time asking old questions

I learned a lot on this forum without asking much.
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Old 09-03-07, 03:45 PM   #6
Jimbuna
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If your playing GWX:

:rotfl:
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Old 09-03-07, 08:31 PM   #7
Jay
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Here are a few "shortcuts" that either are not spelled out in the SH3 manual or are there, but (as I can personally attest) are easily overlooked by the newbie:

1) on the navigation map (F5), Ctrl+Right Click centres your boat on the map;
2) on the navigation map (F5), if you have plotted two or more waypoints and want to erase all of them at once, left click on the plot-course icon (the triangle), then press Shift+Del;
3) to completely raise/lower the attack periscope (F3), press Ctrl+PgUp/Ctrl+PgDn;
4) to completely raise/lower the observation periscope (O), press Ctrl+Ins/Ctrl+Del.

I think newbies also have trouble making attacks because the manual doesn't explain the important distinction between the heading markings and bearing markings on the compass.

The outside dial of the compass shows your boat's direction of travel (heading), with 0 degrees = due North, 90 degrees = due East, etc. So, if you want your boat to travel south-easterly, click on a heading of 135 degrees on the outside (compass) dial.

The inside dial shows the bearing of an object, i.e., its position relative to the bow of your boat, with 0 degrees = directly ahead, 90 degrees = on your starboard [right] side, etc. So, if you (or your Watch Officer, Sound Operator, etc.) detect a ship on a bearing of 200 degrees (i.e., on the port [left] side of your boat, toward the stern), and you want to travel toward that ship, click on 200 degrees on the inside (bearing) dial.

BTW, newbies also should remember that the markings on the binoculars, UZO, and periscopes indicate an object's bearing (position relative to your boat), not that object's heading (direction of travel).

If I've gotten any of this wrong, I'm sure someone will correct me.
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Old 09-03-07, 08:48 PM   #8
Monica Lewinsky
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Another one ... be more aggresive.
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Old 09-03-07, 09:16 PM   #9
Lafferty
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lol yes be MORE Aggresive.
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Old 09-03-07, 09:49 PM   #10
Shelton
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Quote:
Originally Posted by Jay
Here are a few "shortcuts" that either are not spelled out in the SH3 manual or are there, but (as I can personally attest) are easily overlooked by the newbie:

1) on the navigation map (F5), Ctrl+Right Click centres your boat on the map;
2) on the navigation map (F5), if you have plotted two or more waypoints and want to erase all of them at once, left click on the plot-course icon (the triangle), then press Shift+Del;
3) to completely raise/lower the attack periscope (F3), press Ctrl+PgUp/Ctrl+PgDn;
4) to completely raise/lower the observation periscope (O), press Ctrl+Ins/Ctrl+Del.

I think newbies also have trouble making attacks because the manual doesn't explain the important distinction between the heading markings and bearing markings on the compass.

The outside dial of the compass shows your boat's direction of travel (heading), with 0 degrees = due North, 90 degrees = due East, etc. So, if you want your boat to travel south-easterly, click on a heading of 135 degrees on the outside (compass) dial.

The inside dial shows the bearing of an object, i.e., its position relative to the bow of your boat, with 0 degrees = directly ahead, 90 degrees = on your starboard [right] side, etc. So, if you (or your Watch Officer, Sound Operator, etc.) detect a ship on a bearing of 200 degrees (i.e., on the port [left] side of your boat, toward the stern), and you want to travel toward that ship, click on 200 degrees on the inside (bearing) dial.

BTW, newbies also should remember that the markings on the binoculars, UZO, and periscopes indicate an object's bearing (position relative to your boat), not that object's heading (direction of travel).

If I've gotten any of this wrong, I'm sure someone will correct me.
good points - thanks for sharing!
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Old 09-03-07, 09:52 PM   #11
Lafferty
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wow i learned everything by trial and error including surfacing infront of 3 destroyers.
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Old 09-03-07, 11:22 PM   #12
Spruence M
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Quote:
Originally Posted by jimbuna
If your playing GWX:

:rotfl:
:rotfl: :rotfl: :rotfl: :rotfl: :rotfl:
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Old 09-03-07, 11:24 PM   #13
Spruence M
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[quote=Jay] 2) on the navigation map (F5), if you have plotted two or more waypoints and want to erase all of them at once, left click on the plot-course icon (the triangle), then press Shift+Del;[/quote=Jay]


AH HA! England is in for it now! There all going to meet Davy Jones!

EDIT: CANT QUOTE TONIGHT FOR SOME REASON: APOLOGIES
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