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Old 08-28-07, 12:28 AM   #1
WilhelmSchulz.
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Default Silly me!

I had made a few keel shots useing the Mk.X torpedo and I wondered why they never blew up. I looked up the history on the Mk.X and found that it didint have a mag. exploder!
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Old 08-28-07, 06:08 AM   #2
Capt. Shark Bait
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:rotfl:
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Old 08-28-07, 06:11 AM   #3
Von Hinten
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It takes a man to say such things out loud. My hat is off to you Sir.
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Old 08-28-07, 09:51 AM   #4
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LOL easy mistake to make.

Uhhh... I dont think ANY of the magnetic pistols work wether or not you use the correct torpedo.

Its a game bug, the selector switch (contact / contact, influence) doesent work. You can switch it and it moves and clicks and stuff but it does nothing.
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Old 08-28-07, 10:55 AM   #5
Sailor Steve
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You'd think your superiors would warn you about things like that. Stupid beaurocrats.
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Old 08-28-07, 10:56 AM   #6
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Quote:
Originally Posted by Sailor Steve
You'd think your superiors would warn you about things like that. Stupid beaurocrats.
Hell half the time they 'neglect' to tell you your base has changed.
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Old 08-28-07, 12:40 PM   #7
WilhelmSchulz.
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Quote:
Originally Posted by SteamWake
Quote:
Originally Posted by Sailor Steve
You'd think your superiors would warn you about things like that. Stupid beaurocrats.
Hell half the time they 'neglect' to tell you your base has changed.
Yea I was never told my base was changed from Java to Perth-Fermantel.
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