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#1 |
Bosun
![]() Join Date: Aug 2007
Location: Guadiaro, Spain
Posts: 65
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Ive been wondering for a while now.....whenever im DCed, I tend to go flank and change course/depth untill the last one detonates. From what ive been reading on this forum, ive gotten the idea that destroyer hydrophone performance will be decreased whenever DCs are detonating (for about 15 secs after detonation, after which one should go back to ahead slow/silent running). Im using GWX 1.03. Any answers would be most helpful
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“Oh God, thy sea is so great and my boat is so small” “As we sail thru life, don't avoid rough waters, sail on because calm waters won't make a skillful sailor” |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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It works for me
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#3 | |
Bosun
![]() Join Date: Aug 2007
Location: Guadiaro, Spain
Posts: 65
Downloads: 2
Uploads: 0
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![]() Quote:
Have a nice day ![]()
__________________
“Oh God, thy sea is so great and my boat is so small” “As we sail thru life, don't avoid rough waters, sail on because calm waters won't make a skillful sailor” |
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#4 |
Fleet Admiral
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A lot depends on how many escorts there are hunting you. Whilst the one dropping its eggs goes deaf in its baffles as it passes over you it's mate can be sitting there painting you with sound even though there is enough ambient noise from DC's to mask your movements. Unfortunately SHIII is not RL
Do some testing with the noise meter on and see when you go red to get an idea of what is going on. You may be surprised at the results! |
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