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Old 08-27-07, 05:33 PM   #1
UnterseeBoogeyMan
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Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
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Default I wuz robbed...now I need to know why

stalking a convoy, chugging at 5 knots. I torpedo a Large Cargo off my bow at 1500 meters. I use the stern shot on a Large Cargo at 700 meters. The one at the stern breaks in half right away. The one at the bow keeps going. No problem, sometimes they take a while to go down. I do know I hit him in the fuel bunker just forward the engine room. I know he's toast. I manuever for another bow shot on a Cargo. At this time, searchlights are everywhere. If the periscope goes up, its only for 2-3 seconds. The waves are whipped up, so being detected at 1/3 speed ussually doesnt heppen.
I fire off my shot at this Large Cargo at 600 meters. I go down to 150 meters, there's a DD close by. My sonar man hoots that one is going down. I dont know if its the Large Cargo I hit at 1500 or the one at 600.

Later that day, i surface, get ahead of the convoy, camp out at periscope depth, waiting for the convoy to come into attack range. I see one Large Cargo zig zagging all over the place at different speeds, sometimes 8 knots and sometimes 1 knot. I know this to be the one I hit becuase Large Cargos always act erratically before sinking, especially if over an hour elapses from the time you hit it. 1 minute later my sonar man hoots, I look out the scope and I see the Large Cargo go up in fireworks.
I dont' see an announcement on the dialogue screen that it sunk, I dont see it in the log book. Although I know I hit him and he went down within my visual and audio detection range, I dont get credited with the kill. I looked at the green stamina bar above my sonar man, it was 2/3 across. I ussually dont let soundmen get tired, I need them awake.

It's one of 2 things that happened; a software bug, or if you'r sound crew is too tired they wont detect that a ship is sinking or it wont identify sound contacts properly. Either the game robbed me or I robbed myself by pushing my crew too hard.
Anyone else come across this?
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