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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
Downloads: 0
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Third war patrol - Dec 1940 - 8 days and no merchants - Dec 26 Sound Man picks up a contact moving fast - close in for the kill, ID to be a small tanker, better check the flag and go to see its USA!
Lucky I checked ! |
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#2 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
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I've had that happen all too often during the first few years of the war. It's somewhat common near the Azores and Canary Islands... many times I've gone after sound contacts only to find nice juicy tankers... flying Portuguese flags.
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#3 | |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#4 | |
Chief of the Boat
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#5 |
A-ganger
![]() Join Date: Aug 2005
Location: breda, the netherlands
Posts: 77
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If you torp them anyway, their countries will declare war on our glorious Reich, so you can torp them next patrol, Kaleun
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__________________
Kretchmer is dead, Lüth is dead, Topp is dead, and I dont feel good also.... |
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#6 |
Chief of the Boat
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Sinking a neutral means every vessel in that countrt will consider you an enemy for the next 24 hours
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#7 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
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This has also has happened to me in a patrol. In this case it was 3 large cargo ships spotted in a 3 hr period - ALL were US ships
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#8 | |
Eternal Patrol
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“Never do anything you can't take back.” —Rocky Russo |
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#9 |
Planesman
![]() Join Date: Sep 2002
Location: Brisbane, Australia
Posts: 195
Downloads: 0
Uploads: 0
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at least the stars and strips are quite noticeable from a far distance -
One thing I really like about this sim is the random element of a neutral contact ![]() |
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