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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
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well as some of you know its been a while and im calling on all of you die hard fans of GWX as to what other mods are compatible with GWX.
i already have sh3 commander and wanting a COMPREHNSIVE reminder of what i can and cant have please. thanks guys
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
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You can't have your Teddy Bear. GWX is hell :rotfl: :rotfl: :rotfl:
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#3 |
Chief of the Boat
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SH3 Gen
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#4 |
Watch
![]() Join Date: Jun 2007
Posts: 15
Downloads: 13
Uploads: 0
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:rotfl: SH3 Commander
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#5 |
Bosun
![]() Join Date: Aug 2007
Location: Melbourne
Posts: 68
Downloads: 0
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Um not a great question because GWX 1.03 doesnt really need any xtra mods since it is already a comprehensive upgrade already and you would have to go thru the readme to be able to tell if there would be any clashes with mods you would want to add. If you are thinking of a mod to add, check that GWX 1.03 doesnt already alter the same thing.
However, there is a list of eye/ear candy mods released by Venatore that are GWX compatible. Link: http://www.subsim.com/radioroom/showthread.php?t=103714 |
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