![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 0
Uploads: 0
|
Engaging Docked Ships in GWX 1.03
Hello Kaleuns
![]() Nice to see you all here ![]() I have got a piece of question,regarding the engagements of docked ships in GWX 1.03. So,situation is the following.There is a very nice South-Eastern sound going straight into the Scapa Flow Harbour,guarded only by one considerably careless destroyrer. I am using this sound to get into the Scapa Flow harbour on my every patrol. There are numerous V&W and C&D Class destroyers docked in the Scapa Flow harbour.They can be torpedoed quite easily. Also there are sweet Modern Medium Tankers and a Troop Transport there.They are almost invulnerable,I mean it's impossible to hit them with torpedo,no matter what running depth is set and what kind of pistol detonator is turned on.All torpedoes,both Type I and Type II just bump off and not explode,despite the fact,I am launching them from correct (over 300 meters) distance. So,I would be very grateful if anybody of you guys here at Subsim clearifyes those mystic fish failures. Good Hunting to Everybody ![]() ![]() |
![]() |
![]() |
![]() |
#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
|
![]()
It's probably the steep angle that is the problem.
Shoot from a 90 degree angle, 3-4 meters deep and you should get a hit. |
![]() |
![]() |
![]() |
#3 | |
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 0
Uploads: 0
|
![]() Quote:
I am in September 1939.Maybe this an implemented early war torpedoe failure feature,if it's implemented in GWX of course,that is the fault? Difficulty settings are switched to 65 percent level. |
|
![]() |
![]() |
![]() |
#4 |
Commodore
![]() Join Date: May 2007
Location: Sneek, The Netherlands
Posts: 635
Downloads: 43
Uploads: 0
|
![]()
You could also try and use magnetics, allthough sinking might take 2 torps
|
![]() |
![]() |
![]() |
#5 |
Watch
![]() Join Date: Jul 2007
Location: The Netherlands
Posts: 30
Downloads: 0
Uploads: 0
|
![]()
I had the same problems. There appeared to be an iron fence in the water just around the harbour to protect the ships against people like you
![]() The solution is simple: set depth to 1 metre and the torpedoes will run right into the ships. Give it a try! |
![]() |
![]() |
![]() |
#6 | |
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Welcome aboard KapiteinP and StanT
Ever thought there could be an anti torpedo net close to the ships :hmm: |
![]() |
![]() |
![]() |
#8 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
I've noticed this during tests and it looks like a problem with sea deepness or rather lack of it. Some ships were sinking normally, others couldn't be harmed and this is not because of nets or something. Torps just disappeared... But this is a Q to some freak who does port raids
![]() |
![]() |
![]() |
#9 | ||
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
Uploads: 0
|
![]() Quote:
The angle Canovaro mentioned is not gyro angle, but the angle at which the torpedo strikes the hull og the ship. Ideally, you want the torpedo to hit at a 90 degree angle (perpendicular to the hull) Shiastlivovo plavonie!
__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
||
![]() |
![]() |
![]() |
#10 | |||
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 0
Uploads: 0
|
![]() Quote:
For example,C&D class destroyers anchored a bit away are quite an easy kill in the same conditions. As for the difficulty of port raids - the Raids of Scapa Flow are quite easy in GWX if you use the South-Eastern Sound (with scuttled ships).To my opinion,Scapa Flow is foremost the easiest port to get into,in GWX. ![]() |
|||
![]() |
![]() |
![]() |
#11 | |
GWX Project Director
|
![]()
[quote=StanT][quote=Brag]
Quote:
![]() ![]() ![]() |
|
![]() |
![]() |
![]() |
#12 | ||
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
|
![]()
[quote=Kpt. Lehmann][quote=StanT]
Quote:
__________________
Daddy cool ![]() |
||
![]() |
![]() |
![]() |
#13 | ||
Watch
![]() Join Date: Jul 2007
Posts: 15
Downloads: 0
Uploads: 0
|
![]()
[quote=Kpt. Lehmann][quote=StanT]
Quote:
![]() ![]() ![]() |
||
![]() |
![]() |
![]() |
#14 | ||||
Ensign
![]() Join Date: Jun 2007
Location: Waiting for convoys of the coast of Donegal
Posts: 227
Downloads: 0
Uploads: 0
|
![]() Quote:
Try raiding it in 42, you'll be luck to get out alive!! ![]() ![]() ![]()
__________________
''Ever tried. Ever failed. No matter. Try Again. Fail again. Fail better'' SAVE U 534!! http://www.atlantik-pirat.com/U-534page.htm ![]() ![]() |
||||
![]() |
![]() |
![]() |
|
|