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#1 |
Stowaway
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Keel Rudder Torpedo Hit
Hello all Kaleuns
![]() I have got a little question here.Yesterday my Type VIIB U-47 torpedoed a zig zagging British tramp steamer west of Orkneys.Wonderfully,I achieved two torpedo hits into the keel rudder of a steamer,all in a row.Steamer sunk. It's has always been quite difficult for me to hit a keel rudder of any ship.Usually,torpedo bumps into the rudder and goes away without detonation,no matter what kind of pistol and route depth is set.I was very amazed this time. ![]() So,what was that - a hit into the vulnerable spot of the keel rudder or just an accident?I am confused.Have anybody seen anything like that? I would be glad to read all your observations. Good Hunting ![]() ![]() |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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I've had good success with keel shots even early in the war, as long as the torpedo travels diagonally. If I shoot from ahead, the torpedo will explode toward the aft section of the shipcausing damage to engine room and rudder (I believe) with catastrophic effect.
Perpendicular shots, often will explode on the opposite side of target without causing serious damage. I set magnetic shots to run 1.5 meters below the ship's keel. Hope this helps ![]()
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#3 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
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I use magnetics when the wind speed is 7 kts or less.
Set them at 1.1 meter below, with devastating results! ![]() Since I use GWX I tend to use impact torpedoes more, because I always use impacts at convoys (In GWX there are more convoys). |
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#4 | |
The Old Man
![]() Join Date: Apr 2005
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![]() Quote:
In that case, either the propulsion, or the rudder (or both!) will be damaged...enough if you're low on torpedoes.
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#5 |
Sparky
![]() Join Date: Jun 2006
Location: Mediterranean
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Doesnt magnetic set torpedoes, run deeper near target? so why we need to set it below keel?
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#6 | |
Stowaway
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![]() Quote:
On my last patrol I've used impact as it was heavy sea. This time as I was targeting only biggest fishes I've left default depth setting and sunk 160m Whale? ship with one hit under the bridge in the middle, modern tanker with my standard stern one top kill, 2 liberty required 2 torps each as those were not my best shots. 35 000 from one convoy in realtime play. Head home as we were one month at sea. Conclusion? I'll use impacts now, less work with figuring depth and waves height as in recon manual there are 2 keel depths for instance... |
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#7 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Suffolk, Virginia
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I tend to use impacts more than magnetic. Most of the time the weather dictates this. I've had to many magnetics explode before reaching the target (in rough weather).
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#8 | |
The Old Man
![]() Join Date: Nov 2002
Location: Syracuse, NY
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Quote:
![]() Same situation has caused loud distorted expressive use of the English language.
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#9 |
Commander
![]() Join Date: Feb 2007
Location: UK
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Canovaro has it right. Weather can play havoc with magnetic triggers. In rough seas I use only impact triggers, but that's very limiting since the failure rate when fired at an angle ( i.e. not at 90 degrees plus, or minus 10 deg to the target's keel ) is very high.
So I use impacts for slap-on beam-shots and magnetics for all others, especially attacks at an angle. |
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#10 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Don't be too shy about magnetic torpedoes in rough weather. Here are the results of a good magnetic shot from 700 meters.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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