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Old 06-28-07, 11:09 AM   #1
gord96
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Default How do you like your sims?

I was thinking how everybody seems to have a different level of realism in their military sims. I enjoy sims alot but I think more for the immersiveness, but when it comes to the action I like it fast. Lack of patience perhaps. I play SH3 at 23% difficulty with no crew fatigue and the spy sat mod (I call it good intel). LOL. I know that sounds horribly easy but that's how I like it. Sailing around the Atlantic blowing up ships. I love sims though. It's great that designers and modders can design games that cater to both hardcore and casual players

So how do you crazy folks like your sims?
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Old 06-28-07, 11:15 AM   #2
CapZap1970
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From monday to Thursday I don't have much time to spend playing SH3, so I like to play it almost the same as you, with SpySat and all those goodies at 31% realism, but during the weekend, I am more relaxed and have more time, I pull it up to 50-60%. I have to admit that my skills are still poor to play at higher levels of realism.
I know that I enjoy both realism and fun, but I tend to like more the fun part of it, rather that the realism and historical side. That's one of the excellent things about SH3, you can set it the way you enjoy it the most.
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Old 06-28-07, 11:16 AM   #3
Mush Martin
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I play both ways Obviously with UBerstein I like a rockem sockem game.
but thats a fairly recent thing for me this year. I have played traditional
sub sims for many many years and I prefer the slow creeping tension
to the adreniline junkie life of jet pilots. that said I usually play what
might be called Normally but I usually play with my settings as maxed out
but with the crew doing the fire control table. manual shooting I can
do but if we are simming the situation someone else would be doing that
while im at the eyepiece or Id be doing it while someone else was at the
eyepiece. and unlike my names sake I like to "Dance with the one eyed lady"
myself.
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[edit] uberboot games are usually the same settings but with unlimited fuel
Crossing the atlantic at 35 knots can save a lot of time.
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Old 06-28-07, 11:21 AM   #4
Iron Budokan
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Lots of immersion for me.
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Old 06-28-07, 11:22 AM   #5
Brag
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I like mine realistic where the outcome is always in doubt. In SH3/GWX, I have a lot invested in a good and efficient crew, losing that would mean a lot.

I also like to get the feel for the period and this gives me a better understanding of history.

Without risk involved, I would get bored very quickly.

Sinse the game is designed for all levels of players, SH3 fits a wide range of tastes.
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Old 06-28-07, 11:28 AM   #6
ichso
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Quote:
Sinse the game is designed for all levels of players, SH3 fits a wide range of tastes.


Quote:
I like mine realistic where the outcome is always in doubt. In SH3/GWX, I have a lot invested in a good and efficient crew, losing that would mean a lot.

I also like to get the feel for the period and this gives me a better understanding of history.

Without risk involved, I would get bored very quickly.


It's the same with me. Every little details that adds to realism increases also the atmosphere of the game. And that is perhaps the part of it I enjoy most so I play as realistic as possible. (But with external views for nice views when nothing happens )

More realism doesn't mean a worse playability though. It's just a different experience then.
Though I can understand that somebody who is not into every detail the game might give would rather turn them off so that he or she can concentrate on the things he likes more about the sim.
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Old 06-28-07, 11:31 AM   #7
Mush Martin
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[quote=Brag
Without risk involved, I would get bored very quickly.
[/quote]

Its a valid point absolutely thats been a priority throughout the
Frankenboot project if the enemy doesnt have an even
chance of killing you its no good.
M
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Old 06-28-07, 12:48 PM   #8
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Fairly high realism... until it all goes pear-shaped and I get really annoyed! I then save & exit and switch to my other personna and take out my frustration on some poor innocent merchants at low realism in my Type IID. Thirst for blood satiated I switch back to personna #1 and try, try again.
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Old 06-28-07, 12:49 PM   #9
gord96
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good points everyone!

just cause i don't like alot of realism doesn't mean I don't like the challenge. I love avoiding destroyers and without the danger of dying the game would be lame. I just don't enjoy the more mundane tasks like switching my crew around and stuff. I guess on the easier settings I take more risks. I duke it out with planes more and probably stay exposed to DD's longer than I should before diving
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Old 06-28-07, 12:53 PM   #10
ReallyDedPoet
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Have always appreciated the Silent Hunter Series, more 3 & 4, being easily tailored to ones style via game options and available mods.

I play at about 60% realism for SH3. When I played SH3, probably 6-8 hours a week tops. A time thing, if I had more I would play more.

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Old 06-28-07, 01:17 PM   #11
Schöneboom
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Gute Frage, gord96,

I play at 86%: no map updates, no event cam, with manual TDC &/or Weaps Officer help. I figure, my 1WO wants to be a Kaleun one day, so he needs practice -- for the surface shots, he does ship ID & firing solutions while I plot the intercept course, confirm ship nationality, set torpedo pistol, depth, & speed, and the aiming points. I never touch the flak or deck gun, it's not in my job description.

With only a few hours after work every day, it might take a whole week to finish a patrol.
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Old 06-28-07, 02:59 PM   #12
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I play SH3 since january this year.
I started with 86% realism or so, because I allowed myself external view and event cam. Never used map updates. After some time I got bored and tried GWX, which made it somehow more interesting, though I had to get used to it a lot. At the same time I let go of the external cam and event cam, so now playing at full realism.

To be honest I have no clue of how to not do targeting manually. Never tried that.
The last step is manual navigation, but I don't think I will ever get into that. But who knows.

Lately I spend more time in the BdU office then at sea anyway (with Operation Spinnennetz, keeping you guys updated and directing the wolves to the sheep).
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Old 06-28-07, 04:29 PM   #13
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You really should try manual nav one day, patrols are never boring and planning your attacks with no position on the map forces you to use methods close to how it was in real... It took me a long time to get at it, but I wouldn't go back to GPS nav anymore...
Some of my best times have been finding a port entry at night in heavy fog and bad weather...
I admit I have been doing a lot of navigation on sailing boats IRL and I love it... in fact if you do the plotting properly on the map and keep a close look on the compass to correct the heading when it drifts (of course using low TC - I use max 128 and sometimes 64 in bad weather), you are never very far away from your supposed position, even after several days of estimated navigation. A useful feature is also changes in depth when you come close to shore to confirm your position.
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Old 06-28-07, 04:45 PM   #14
Sailor Steve
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I'm not really into video games as such. I play wargames with friends and video sims just so I can pretend I'm doing all the things I'll never get to do in real life. I was in the navy, but I was never the captain, just another swab. I like air combat sims, but I'll never be a fighter pilot.

All this means is that I try to play at a fairly high realism. In SH3 I let the Weapons Officer feed me the details, and I like the external views (especially sailing in and out of port), but I keep it maxed otherwise, because the hunt is fun for me and the terror of trying to escape is what makes it worthwhile. That, and the frustration of not finding reported contacts and finding out the ones I do catch are neutral.

Oh, and I only listen to authentic period music on the record machine. So there!
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Old 06-28-07, 04:46 PM   #15
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I play it with enough realism to cause it to be a tense game, but to still have those action paced times.

I play with event cam, external, and auto-TDC.
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