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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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I'm running SH3 w/ GWX 1.03, and have used the minefield/torpedo net pulldown map to plan my harbor transits. At one point, I decided to use the external camera to look at the minefields, and was unable to find one in either Wilhemshaven or Lorient. I then downloaded Diving Duck's visible minefield mod, and had no luck w/ that either. Finally, I've designed some test missions w/ the editor and placed minefields (fairly dense - 1000 per km2) and still can't find mines in the minefield. Is there another feature I need to enable to make the minefields active/visible?
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