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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Apr 2007
Posts: 96
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I have never seen this before until my last 2 patrols and have no way to explain it...
In the third patrol I came across a medium merchant just churning his props trying to drive into a beach but not taking any damage. On my 4th patrol I came up to a small merchant just parked bow into another beach with engines stopped. Both times these ships took massive amounts of ammo to sink I'm assuming due to the fact that they werent even really floating, so sinking was a bit harder, had to really blow them up. Anyone else seen this? seems so odd. |
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#2 |
Lucky Jack
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Yes, I saw two kamikazi an island. Ships spawn and given waypoints by the developers. I guess they forgot the islands are out there.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Sea Lord
![]() Join Date: May 2005
Location: Under a thermal layer in chilly Olde England
Posts: 1,842
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Probably not a designed feature, but more of an accidental one, but you can't deny tha it is realistic. See this picture of a beached Jap ship...
http://www.ww2incolor.com/gallery/us_navy/ads |
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#4 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 175
Downloads: 2
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i havent seen at see ships run around since 1.0 where i watched two seperate convoys beach themselves. currently i only see ships in port on/in land/structures. and most of those are 'destroyed' or unsinkable
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#5 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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Actually Ive done that myself :p
Plotted a course through the marshells and wasent paying attention and ran into an atoll. Went back to the outside view to see my boat with its bow up on the beach churning away. |
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#6 |
Swabbie
![]() Join Date: Apr 2007
Location: Michigan
Posts: 5
Downloads: 0
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I see it happen sometimes when I'm attacking in an enemy port. If a destroyer is actively searching for me they eventually end up turning too wide and get stuck on the walls of the port.
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