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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Apr 2007
Posts: 4
Downloads: 0
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Hi fellas,
New to the forum so Hi to everyone !! I have just purchased the stock SH3 (yes I know, should have done it ages ago) but wow what a game. I have also modded it to the GWX expansion and this is simply awesome - words fail me. One small query though, what happened to that handy little orange circle in GWX when one is submerged that helps you guide your way around? I have only been playing the game a few days and I will be moving away from using the circle, but for now, given my noob status, it was kind of helpful. Is there any way to re-activate it in the Greywolves mod? Many Thanks in Advance Guys Prien |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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In the stock game you can turn it off with:
ctrl+del (numpad del) Maybe you can it on that way? |
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#3 |
Canadian Wolf
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Welcome PrienU-47
![]() Put it in your data\misc folder. RDP |
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#4 | ||
Pacific Aces Dev Team
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Wellcome aboard
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and overwriting with it the GWX file with the same name. Good hunting ![]()
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One day I will return to sea ... |
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#5 |
Chief of the Boat
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Welcome aboard kaleun
![]() Enjoy the GWXperience ![]() |
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#6 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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Sorry Folks
It doesn't work in GWX2 It was already in data\misc I over wrote it with new umark and it still doesn't show. |
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#7 |
Mate
![]() Join Date: Nov 2006
Posts: 57
Downloads: 15
Uploads: 0
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That's odd,it worked fine for me....
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#8 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
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Here is a JSGME ready version http://files.filefront.com/Visible+U.../fileinfo.html
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#9 | |
Eternal Patrol
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Sure, it's unrealistic to have the u-mark in the external view!:rotfl:
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“Never do anything you can't take back.” —Rocky Russo |
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#10 |
Chief of the Boat
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#11 |
Watchdog
![]() Join Date: Jan 2007
Location: Hampshire UK
Posts: 971
Downloads: 152
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I just downloaded from Penelope's JSGME link ( thank you P) and tried it, and it works fine in GWX.2..
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#12 | |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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I did the same and restarted rig and it works. Thx from me too! ![]() |
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#13 | ||
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
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#14 |
Watch
![]() Join Date: Apr 2005
Posts: 19
Downloads: 56
Uploads: 0
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Sure, it's unrealistic to have the u-mark in the external view!:rotfl:[/quote]
Maybe, but although GWX 2 is AWESOME within the confines of computer gaming, it is by its very nature, unrealistic when compared to the realities of submarine warfare 1939-45. I don't think the presence or absence of the umark either adds or detracts with regard to authenticity. |
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#15 |
Chief of the Boat
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I think it's purely down to individual taste.
Personally speaking I think it detracts from the immersion of the game, but I've no problem if that's what some people prefer. ![]() ![]() ![]() ![]() |
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