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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Gunner
![]() Join Date: Apr 2007
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Does this game make use of dual processors? i know not every game out there makes use of both of them so I was curious if SH4 did. If it doesnt then I basically am running this game with a 1.83ghz computer and that would explain why my FPS doesnt go much over 15 when Im on the conning tower and much over 30-60 fps in the campaign map.
I have about Medium graphics settings I would say and no AA on. I was running AA for awhile but wanted to see if not running it made a big difference and I dont see too much of a difference which is whats making me believe my CPU is the bottleneck at the moment. |
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#2 |
Canadian Wolf
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http://www.subsim.com/radioroom/showthread.php?t=108291
There is some stuff in here that may answer some of your questions ![]() RDP |
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#3 |
Ace of the Deep
![]() Join Date: Oct 2006
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Unfortunately, SH4 isn't multithreaded (in the true sense of the term). SH4's code would require significant re-engineering to implement multithreading correctly, and that just likely wasn't in the cards with the accelerated development schedule this time around. Perhaps down the road some future version of SHx may be multithreaded.
As multi-core processors become more popular by the day, I would be surprised if the next incarnation of SHx wasn't designed from the ground up as a multithreaded app. Last edited by flintlock; 04-27-07 at 11:54 PM. |
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#4 |
Mate
![]() Join Date: Sep 2005
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Ya, hopefully the SH game engine has been pushed close to the limit (I wanna see the next patch max it out!
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#5 |
Canadian Wolf
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When I was building a new computer I decided to put in a cheaper processor for now, P4 D 3.2ghz, rather than the Dual Core for this reason, that it would take developers some time to catch up with the technology. The mobo will support a dual-core down the road, they will be cheaper then to
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#6 | |
Watch
![]() Join Date: Mar 2005
Location: Andros, Bahamas
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http://forumz.tomshardware.com/hardw...ict234530.html |
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#7 | |
Mate
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Location: Inside my head
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They've got our money this time by releasing a woefully under-finished mod of SH3. Why put in the effort if the reward is the same. Although wouldn't a pukka multi-threaded version be lovely. :wistful sigh: VB
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#8 |
Swabbie
![]() Join Date: Sep 2006
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I have seen posts indicating that disabling one of the cores on a dual core processor will make SH4 run a bit better. I can't confirm it and I don't remember where I saw it but it can't hurt to try it.
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#9 |
The Old Man
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I've watched both cores using processor time in my AMD 2.2 DC while playing SH4. I don't think anyone running this kind of setup is wasting their money on DCore in SH4. I'm getting consistant 40-60 frames in outside 3D with no complaints. I'm getting a lot of performance for the buck and I've measured my performance with bench tests on identical P4 3.0 machines I've built and the 2.2 DC matches or beats the P4 3.0 and the AMD2.4 smokes the P4 3.0.
-Pv- |
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#10 |
Silent Hunter
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It is also important to note that even though there is no (or very little) multi threading in SH4, the other core will take care of Windows.
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#11 | |
Undetectable
![]() Join Date: Sep 1999
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I saw those posts too and tried it, but my framerates were slightly higher leaving both cores active. I have an intel E6600 duo core and I have no complaints with how it handles this game. |
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#12 |
Watch
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ReallyDedPoet, sorry to correct you sir, but a P4 D 3.2 processor is a "DUAL CORE."
It is old generation dual core, but dual nonetheless. The P4 D's were the end of the P4 line, whereas the C2D (core2duos) are the "new" generation of dual core chips. |
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#13 | |
Captain
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Kilroy was here |
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#14 |
Medic
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I get good frame rate with my AMD dual core.
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#15 |
Medic
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I have a core2duo e6600 and I´m very happy with it in SH4 (ARMA and Oblivion also loves it...) so no problems, and both cores are used in some way while playing, don´t know if the game is optimized or not but works well and that is the important thing x me!
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