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#1 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
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shadowing a convoy at dusk, will attack at dark. It's 1939, I use impact torpedoes only, becuase I know magnetic isn't reliable until after the Norway invasion. I want to fire a spread of torpedoes and get two targets before hauling out of there. The risk is hitting target not quite 90 degrees to it's hull, and the torpedo at risk of not exploding.
Given the time period, i'm seeking advice; better to get in close, take the sure kill at 1000 meters or go fr two at 1500 to 2000? thoughts? |
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#2 |
Weps
![]() Join Date: Jan 2006
Location: Traverse City, MI
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I would shoot for both as long as the impact angle is anywhere between 45 and 90 degrees, sometimes less. If they're fat targets then maybe try to reposition to get better angles. Thats just me. If torpedoes don't go off, hopefully out of 4 they're not all duds. Should still get something.
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#3 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Early in the war, duds are a problem. A good AOB is more important than distance. I choose two targets. Fire 2 torps at the more distant one first. Then fire the second pair --dive deep quickly then go to 1 knot once you have reached 60 meters. If DDs come after you, go to flank speed and continue dive when DD is on top of you.
Good luck! ![]()
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#4 |
Fleet Admiral
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Get your AOB sorted and in 1939 get as close as possible. If they weather is good enough, set the torpedo depth at ~1m below the keel depth of your target and use a magnetic pistol. You AOB then won't matter quite so much, but you may still get misses and duds that early in the war.
I now ususally only use magnetics when the AOB can't be fixed by manouver and find it quite effective on DD's in attack runs at short (<500m) ranges. |
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#5 |
Chief
![]() Join Date: Apr 2007
Location: ger
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The distance really doesn't matter that much. Sank two light cruisers in the running patrol with impact pistols from around 3000 meters.
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#6 | |
Navy Dude
![]() Join Date: Mar 2007
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If you are manually computing your solution, a small AOB or Speed error counts little if the target is close, counts much more (up to cause a miss) if the target is far. Maraz |
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#7 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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AoB is the biggest one. If you scout out the Convoy ahead of time before dark then you will know the course and with the course you can easily calculate exact AoB. Also advanced scouting gives you accurate speed. With those two in hand range makes little difference so long as your approximation is in the same ballpark.
Also, when attacking a convoy using single torpedoes is not in keeping with realistic occurences. While Otto and the other early war aces would use the "one torpedo, one ship" policy, that was only when they could be in the midst of the convoy and fire at point blank range. Mostly, however, kaleuns used spread shots to ensure multiple hits and sinkings. A spread shot is more forgiving for inaccurate solutions and it also has a good chance of hitting something behind the target if you miss. |
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#8 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
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i didnt have seen a convoy at my career
![]() but in multyplayer i play with my bro (beleve it or not he is 7 years old and almoast a pro) and fight at 100% realism,large convoys,escorts and planes. we attack at the front (escorts first) with torpedoes. then we surface and use the deck gun and torpedoes. most of the convoy is destroyed when we run out of ammo and torpedoes ![]()
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#9 | |
Chief
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Location: ger
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#10 | ||
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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I couldn't figure out why I was missing at first when I started to play way back in 05. I read a few threads and suddenly Aotu-TDC really started to seem like a cheat. ![]() The torpedo speed bug however and the outer doors thing are both relavent to manual as well. |
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#11 |
Chief
![]() Join Date: Apr 2007
Location: ger
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Must have been that bug then. Well I tried to fire manually sometimes but that's just too much stuff to do for me since I'm not really a hardcore realism player in that case.
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#12 |
Ocean Warrior
![]() Join Date: Apr 2007
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at my career i dont play with full realism either.
it only becouse my little bro loves to play with full realism. if i play a full realism career i die from the moment i meet a destroyer. when im not on 100% realism he die's
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#13 |
Ensign
![]() Join Date: Mar 2007
Location: The Land of Cholla Cactus and Red Chile
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1st off, I do not use WO assistance but I do have assisted targeting; in other words the only thing the computer does for me is calc range, aob and speed then I do the rest. 90% realism.
thanks for all the input guys, I did finally lean towards the sure kill. Got within 1500 of my target 10 degrees to port, is when I opened the doors and fired. It was a large merchant. My first shot went just ahead of the engine room where I guessed the fuel cells would be. My next shot I aimed at the rudder. Depth was half the depth of the draft (>4.5). Each shot was a second apart. I immediately went down to 100 meters, silent running at 1 knot, didn't even stick around to watch the fireworks. ![]() I try to give him a small profile if he's pinging. He continues on his SE course past me and when he's 150 degrees to my portside, he turns around and heads northwest. I am at 60 meters depth now and I hear him at high speed pinging away. He does this racetrack for about 5 more laps then gives up, speeding up to get to the front of the convoy again. I change course due East, the convoy is heading 002 North. At this point, I will wait for the Black Swan DD in the rear to put 8 km on me. By then, I will surface, reload torpedoes, and make one more attack in the dark. I hope to shadow this convoy until I burn up all my torpedoes. I have 8 left. The price for not sticking around for the explosion paid off, becuase I can make another attack at night. Leaving before they got spooked seemed to help me. Otherwise, those DDs can be on you like Sauerkraut on Brautwurst. ![]() |
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#14 | |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
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Smart man. ![]() |
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#15 | |
Chief
![]() Join Date: Apr 2007
Location: ger
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J/k of course. Well, I think you did everything right. Since the juicy tankers sometimes sail in the middle of the convoy I often get too close to the ships on the sides. Suddenly there are 10+ lightfingers pointed on the boat and a lot of shelling flying around. I think 1 - 1,5 km is the best distance. |
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