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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
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Ocean floor - does this effect performance.
Hi, although I am unable to play SH4 until I get a new video card & ram or a new system I was wondering if it's possable to change the ocean floor to a lower texture & if doing so would this increase frame rate?
![]() ![]() Thanks.
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#2 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Look here how remove placton and rocks.
http://www.subsim.com/radioroom/showthread.php?t=111313 the seafloor texture perhaps could be replaced by other too , but i suspect that an important factor are the boats and ships textures/reflections. the shaders folder have a lot of Direct3D High-Level Shader Language files :hmm:
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,734
Downloads: 171
Uploads: 0
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Ahh, so it had a big effect in SH3 but virtually no effect on performance (fps) in SH4?
Oh well, it was a thought! ![]() ![]()
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Sub captains go down with their ship! |
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#4 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Downloads: 204
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I´m not sure if it helps in framerates, i´m still testing things. :hmm:
i have better framerates with porpoise class than with gato and balao ![]() Now i want to replace the seafloor and remove the crew on the warships... the next could be tune down reflections and textures.
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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