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Old 04-12-07, 04:09 AM   #1
Canovaro
Ace of the Deep
 
Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
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Default Recharging the crew (well most of them anyway)

I was wondering if anyone uses the same or similar strategy for giving an exhausted crew enough sleep to make them sink ships again.

When I reach my assigned grid my crew is very tired most of the time. What I do is this (for type VII):
I go to a depth of 60m and go full stop.

One officer I put in the repair team slot.
One officer goes in the diesel room, two in the crew compartments (one in each) and the last one I put in one of the three bridge slots.
With the rest of the crew I fill the crew compartments (c/c) and the diesel room and the rest I put in the radio and sonar slots and the forward torpedo room.

I turn the time compression to 32x.
Once one of the officers in the c/c is at full strength, I change him with an officer in one of the other rooms, and then it's his turn to get sleep. And so on. Always keep two officers in the c/c en two on guard in diesel and bridge.

While the officers are resting, I consantly change the other crew in the same way.
I always keep a hydrophone specialist on station.
It's a good thing to divide the petty officers in two shifts, so in case an enemy shows up, you always have one half of the crew ready to rumble.


When the patrol is complete after 24 hours, you will have a fully rested crew again for the trip back to base, except for one completely exhausted officer who stayed in the repair team slot. Give him a medal after the patrol, he really deserved it.

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