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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Bosun
![]() Join Date: Dec 2006
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I've not been playing SH3 (with GWX) for long, but my latest patrol has been
something of a low point because of results that felt unrealistic. Here's a brief description of two convoy attacks (one by day, one by night) near the Canaries in May 1941. 1. When I attacked at night, which, based on historical events, should have been the safer option, the escorts seemed to know exactly where I was, but I couldn't see anything until I was right on top of one of them. The night was so pitch-black that I didn't see how I could have used manual TDC. Even with auto tdc I didn't survive long because one escort seemed to come out of nowhere with no warning from my crew. It seems to me that at night you are always on the defensive, which was I understand not the case in real life. 2. With my day time attack I tried to be stealthy, but as I was submerged I failed to get into a firing position before my batteries were depleted. On the surface, in good weather, the escorts saw me at about 10-12, 000 metres. 3. Once they had seen me, the escorts came out to attack me one by one . Their tactics were suicidal and I sank them one after the other. They did the same thing each time: headed straight for me at full speed and I put an eel along the length of their keels. They didn't learn from experience or act in a co-ordinated way. 4. After that I tried to approach the convoy, but already in May 1941 it proved to be very well armed with accurate weapons that scored hits at long range. So I submerged and of course I was too slow and running down the batteries again. But when I ran with decks awash, they didn't see me at all, even at point-blank range! They manoeuvred but didn't fire. So I'm going to have a successful career sinking escorts ![]() (at least until hopefully they get better later in the war and get hedgehogs), but I can't imagine slipping between two destroyers 800m apart without being detected like the kaleun who sank HMS Eagle. It's early days yet and my experience of SH3 isn't extensive, but I'm already wishing that the escorts were a bit less observant but better co-ordinated in what they do (and I that could be more stealthy so I can get closer to the merchants). BTW I've read some of the very interesting and helpful threads about tactics and will try to apply them as I enter my third career.I'm sure that at least some of the above must be down to my lack of experience of SH3 and I'm happy to be put right on any aspect. Also, I appreciate that this is a game not real life ![]() enjoyed and will continue to enjoy enormously). |
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#2 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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May 41? I think the escorts might already have radar, so much for night attacks to start. Second, submerged how fast are you going to deplete your batteries?? Which exolains getting heard by the escorts.
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#3 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
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yeah i thought that too, you shouldnt be killing ya batteries on 1 attack the most mine drain to is half and thats after the attack is over and the dds are all over me and takes hours to get away from em.
oh yeah and damn this black text it will not change back to white again edit.......mmmmmm odd its changed back on its own :s
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#4 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
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Are you leading the convoy or heading straight for it? Try to guess the path of the convoy and just wait for it on the surface, I did that lastnight with a convoy and managed to sink four ships in the middle of the night without the escorts even getting close to my position not a single DC dropped
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#5 | |
Chief of the Boat
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#6 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Cambridgeshire - UK
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Too true I just sunk by HMS Belfast on the SP mission, impossible to get away I was at 2knts silent running at 245ish metres, still got me
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#7 |
Chief of the Boat
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Read the ASW evasion section in the GWX manual (you can get it from my sig if you don't already have it)
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#8 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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![]() ![]() Silent running speed 2 knots Ordered Depth 14 meters. Plot and track movement of lead escort. adjust your course to avoid the escort. inside the convoy, select your targets. Fire your torpedoes (quickly) ahead flank order depth 140 meters reaching 80 meters reduce speed to 1 knot, chances are 50-50 DDs will never find you. If DD drops on top of you, go to ahead flank. 10 degrees port or starboard rudder. when DCs begin exploding, back to 1 knot.after 2-3 hours , the DD will have lost you. Your batteries will still be at over 75%. ![]() ![]() ![]()
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#9 | |
Chief of the Boat
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#10 | ||
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#11 |
中国水兵
![]() Join Date: Jul 2005
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Echoing what others have said about the battery life. It's important to remember that your battery usage increases almost exponentially with your speed.
For example, in a Type VIIb, with a fully charged battery, you can run "approximately" (depending on your exact speed in knots and other variables): Flank - About a little over 1 and a half hours Full - About 2 and a half hours Standard - About 5 hours One third - About 12 hours Slow - Can go several days. |
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#12 |
Bosun
![]() Join Date: Dec 2006
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Thanks for all the input-this really is a helpful community.
I can see where I'm going wrong-I need to let the convoy come to me by positioning myself correctly instead of trying to chase it. I'm depleting my batteries by running too fast and also making a lot of noise in the process. As for radar, well I missed that trick: I thought it came in later. Still, my lack of awareness was good for my immersion I suppose, that is, radar coming as a nasty surprise. There weren't many uboat skippers saying "It's 1st March 1941, the Brits are due to start using radar today" ![]() I'm still left with a sense of uneasiness about how easily I sank three escorts . Perhaps I just got lucky. I would have thought realistic tactics would involve zig-zagging as they approached the most dangerous end of a uboat and also working as a pair to divide my attention. Oh well, if aggressive tactics work I will keep it up-better than sitting quietly in the deep waiting to be killed by dcs and there is no doubt about the deadliness of the GWX escorts once they've got you "on the ropes". It must be playing all those flightsims that makes me addicted to a quick shoot-out. ![]() Seriously though, thanks everyone for the advice. |
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#13 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
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When attacking, a destroyer will stop zigzagging at about 400 meters from you.
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#14 |
Bosun
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I noticed that they will react pretty sharply if you launch a steam-powered torpedo at them at short range, otherwise as you say they just keep going in a straight line......so an electric powered torpedo works a treat, because the AI doesn't seem to contemplate the possibility that you might use one, only responding to what it can 'see'.
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#15 | |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
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