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#1 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Leighton Buzzard,England
Posts: 660
Downloads: 39
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Hi Everyone.
Before you say it I have searched, But I can't find a nomograph mod Wazoo's is mentioned but the page no exists...has it gone for good? I've got GWX 1.3 so I'll need one for that. Any help would be greatly appreciated. Mike
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War without Fire is like sausages without mustard-Henry V. http://www.myvintagelife.co.uk/ |
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#2 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
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#3 | |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Leighton Buzzard,England
Posts: 660
Downloads: 39
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![]() Quote:
__________________
War without Fire is like sausages without mustard-Henry V. http://www.myvintagelife.co.uk/ |
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#4 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
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Check near the bottom of the tutorial. There are underlined links to the mods.
Depends which ones you want. The draggable and Horizontal links are still working but the link for the vertical Nomograph is broken. http://www.paulwasserman.net/SHIII/W...bleNomoMod.rar http://www.paulwasserman.net/SHIII/WazooNomoModBig.rar |
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#5 |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
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The vertical nomograph took me a while to find recently, as it can't be downloaded from Paul's site above. In the end, I realised that it was included with 'Real U-Boat 1.45' which I downloaded ages ago (but don't use), so I picked it out of that
![]() The draggable nomograph is certainly useful though, but I found it a bit of a hassle to move it about all the time and have just changed to the vertical one. |
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#6 |
Fleet Admiral
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#7 | |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
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Please have a look at my drive through
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#8 |
Seasoned Skipper
![]() Join Date: Oct 2006
Location: Leighton Buzzard,England
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Thank you very much everyone! I'm away at work at the moment but will download as soon as I'm back.
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__________________
War without Fire is like sausages without mustard-Henry V. http://www.myvintagelife.co.uk/ |
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#9 |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
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I had tried yours before, Venatore, but I found it hard to see all the marks I'd made on the map (plotted course, ruled lines, compass circles and so on) because the ocean was a different, darker set of colours, due to the brightness of the .tga you'd used (much darker than the original file if I remember correctly).
I'm sure there's a way to change the colour of the lines, but stock SH3 with your map mod didn't really work for me I'm afraid. The one I pulled from RUb 1.45 has a slightly cleaned-up standard map with the vertical nomograph, so for now I'm using that instead. Nevertheless, good job on your Drive Through thread - very useful, thanks! ![]() |
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#10 |
Frogman
![]() Join Date: Apr 2005
Location: Kent, UK
Posts: 292
Downloads: 625
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I just found the same thing, couldn't see any of the lines I plotted on the map. Going back to the original for now.
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#11 |
Watch
![]() Join Date: Mar 2007
Posts: 26
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just for clarification:
the vertical nomograph is on the right side of my screen? its an overlay for the map? and no matter how i pull the map around or zoom it in and out, it always stays there, same place, same size, so i can use it whenever im in mapview? and the horizontal dragable thing is like one of the tools that gwx hides on top of the screen, in the right corner? so i can pull it to the map like a ruler tool or something? if im correct im gunne look for that vertical nomograph ! only read about it a few days ago, and it sounds great!
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using GWX 1.02, just for clarification |
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#12 |
Engineer
![]() Join Date: Mar 2007
Location: Midlands, UK
Posts: 210
Downloads: 17
Uploads: 0
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Yes, you are correct on both counts with the vertical and draggable nomographs.
![]() The draggable one has the slight disadvantage that you can't plot lines exactly on top of it - as it's a floating image you end up dragging it if you click on it, so you have to drag the line from somewhere above the nomograph to somewhere below it. Not too bad really. There's also a fixed horizontal version, but I feel the vertical one is better as it takes up less space and gives a bigger area for plotting. I couldn't find Wazoo's original vertical nomograph anywhere (except included in Venatore's map mod, but had problems with the line visibility). Then by chance I browsed through the files that RUb 1.45 modifies, and found it in there on an otherwise unmodified map screen. Perfect! ![]() From http://u-boot.realsimulation.com/ you can find the file RUb1.45.7z in the section UBRS DLC > SH3 Mods. It's nearly 50MB but it contains the file you're after. This file is SH3\data\Menu\Gui\StrTactMap.tga. |
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