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#1 |
Frogman
![]() Join Date: Jan 2007
Location: Jersey - Channel Islands, UK
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Hi,
Recently i spotted that some ships are sinking without leaving a mark on the map (red nor grey) but these sinkings appear in the captains log. When you exit mission all ships sunk are noted as allied. Have you got any idea what's causing it? Grey markings on the map sometimes turn out to be allied in the end as well. (?) This is a random thing in both cases though. A bug...? I'm using GWX + Ocean Blue's Final Damage Mod, just started a new career October 1939 2nd patrol. And no, i'm not saving the game in 50 km vicinity of the target/ship nor land. Any ideas guys? Thanks.
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#2 |
Watch Officer
![]() Join Date: Oct 2005
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I get this also. I did notice it in stock SH3 occasionally but I find it to be exacerbated in GWX.
________ BUY VAPORGENIE Last edited by IRONxMortlock; 08-14-11 at 02:48 PM. |
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#3 |
Frogman
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Exactly.
Isn't that odd? Stock SH3 had it too but it wasn't so common. I also found that it happens at rough seas the most often. But these ships don't sink 'cause of bad weather though...
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#4 |
Navy Seal
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I get it, too, on occasion. Never had it on stock SHIII
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#5 |
Medic
![]() Join Date: Dec 2006
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Every day I read this forum, I discover a new feature of SH3 that I have not discovered.
Sunk ships are marked on the map? Really? I have never seen it in 7 patrols... Perhaps you need to have a proper realism setting? I selected the setting that does not give you map updates of contacts. That seems to control a whole bunch of stuff...
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"Sounds of terror are in his ears; While at peace the destroyer comes upon him." -- Job 15:21 |
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#6 |
Frogman
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Obviously it's not happening at "no map contacts update" setting. It's only when the god's eye view is ON.
It's just an observation of a certain problem.
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#7 |
Watch Officer
![]() Join Date: Jun 2006
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I get this problem too, and it seems to be happening most often when I dont watch it go down. Its a pain, because it can affect my running from a incoming destroyer.
I also get, wierd end of patrol reports, saying axix and neutral tonage sunk, and I always check the flag and compare to flag page with dates. |
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#8 |
Ace of the Deep
![]() Join Date: Jan 2002
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I have noticed this too since installing GWX. Never noticed it in stock or GW1.1a. However, that is not to say that the issue wasn't present in prior versions. For me its a minor issue that I can live with considering the benefits that GWX brings to SHIII assuming that GWX has anything to do with it in the first place.
Nemo
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#9 |
Watch Officer
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I definatly noticed it in GW1.1, and I seem to remember it somtimes in stock.
Not 100% sure on stock tho... |
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#10 |
Ace of the Deep
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I play with no map contact updates, so i never get the sinking marker
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#11 | |
Watch Officer
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Location: Queensland, Australia
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________ Web Shows Last edited by IRONxMortlock; 08-14-11 at 02:48 PM. |
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#12 |
Chief
![]() Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
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Speaking of which, is there a mod out there that might allow you to write on your map. I would love to be able to scribble myself some notes, without relying solely on "X"'s...
Might not be possible due to zooming in and out and scrolling, but I would love to know if this might be possible...
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The new-moon night is black as ink. Off Hatteras the tankers sink. While sadly Roosevelt counts the score-- Some fifty thousand tons--by MOHR |
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#13 | ||
Watch Officer
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I have noticed it happen when I sail away before it goes down, then sometimes it shows sometimes it doesnt. I cant remember having it not show, if I stay in the area when it goes down. |
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#14 |
CINC Pacific Fleet
Join Date: Sep 2003
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I have tried to see if I could place the sunken ship mark (ShipDestroyed.tga) manually or find the "no map updates" trigger but the only reference to this icon is in maps.cfg, therefore I conclude that it is hard coded!
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#15 |
Sea Lord
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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