![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Had an ideer today (compliments of the recent snow we've been getting here, prolly :p )
SH3Commander has an option for wave height as 'seasonal'. Could not snow be modelled as texture like rain is, and have Commander have a 'precipitation' option for seasonal as well? So that if you select seasonal, during certain months (for example, December through March) and in certain zones instead of getting rain you get snow? |
![]() |
![]() |
#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]()
Seasonal rain/snow may be possible but I think I'm correct in saying that region selective weather is not. IIRC weather is global in SH3. i.e. not defined by global regions.
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
|
![]()
Funny you should bring up this thread today as it has been snowing hard all day long.
__________________
![]() |
![]() |
![]() |
![]() |
#4 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
That's a great idea, except you'd also need to change the physics of the rain so it didn't behave as such.
But yes, that, and a "Climate and season" switch in SH3 Commander ("snowy" and "rainy"), would be great. Quote:
__________________
|
|
![]() |
![]() |
![]() |
#5 | ||
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
||
![]() |
![]() |
#6 |
Ace of the Deep
![]() Join Date: Nov 2006
Location: Toulouse France
Posts: 1,140
Downloads: 51
Uploads: 0
|
![]()
Well if you have snow, you wouldn't see the bow of your sub... Which means you would have to dive and you wouldn't see the snow underwater...
![]()
__________________
![]() NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
![]() |
![]() |
![]() |
#7 |
Chief of the Boat
|
![]()
You can just imagine the boat skins of the future having 'seasonal' variations in them....even snowmen on deck
![]() On a more serious note though...yes, great idea if it's possible ![]() |
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]() Quote:
![]()
__________________
|
|
![]() |
![]() |
![]() |
#9 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
|
|
![]() |
![]() |
#10 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
|
![]()
Can an ice shelf or high conentrations of glaciers be created to expand and contract in the arctic during winter/summer states? I would think something like this could be feasible for sh3weather or sh3 commander to write into the campaign file based on winter/summer seasons. Wolves at War has an imaginary latitude we are supposed to stay below during certain months because of an imaginary expanding and retracting ice shelf. It would be cool to actually see one.
|
![]() |
![]() |
![]() |
|
|