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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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First of all, I want to congratulate the developers of GWX... It is excellent !!!
![]() Now I want to point out a little concern about the Type XXI in GWX. I have noticed that since the December 23 fix, when I order "silent running" in a type XXI the velocity is lowered to around 2 knots. I understand that it is done to have real silent running and to avoid being heard by the enemy ships. However, this low velocity feels adequate for the normal "U-boats", but not for the Type XXI. If I understand it properly, the noise emited by a submerged U-boat in SH3 does not depend only on its raw velocity, but on the percentage of the maximum possible velocity it is actually using... am I right? In that case, the safe "silent running" velocity for a Type XXI should be much higher than that for the other U-boats... am I right? Thank you very much for your help !!! Txema P.S. In real life, the Type XXI had a "creep" motor that allowed it to navigate under water at moderate velocities and producing very low noise. This seems another important advantage of this U-boat and it would be very good to have it modelled somehow in SH3 !!! (for example allowing it to navigate submerged at moderate velocities (higher that 2 knots!!!) without being detected by the anemy hydrophones). http://www.uboataces.com/uboat-type-xxi.shtml |
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